Author Topic: (GBA) Baldur's Gate: Dark Alliance  (Read 16585 times)

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Offline Troy Lundin

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(GBA) Baldur's Gate: Dark Alliance
« on: February 13, 2012, 02:27:11 am »
I wanted to try an isometric-type game. Not sure why I thought it would be any different than a normal game.

Notes:

 - Screen and character positions are separate.
 - When the scene index is changed manually, the new scene is loaded instantly.

Spent about an hour or so on this. There is no object layer and a couple scenes are missing layer four. I may update them later but I don't really feel like it right now.

(GBA) Baldur's Gate - Dark Alliance Maps.zip