Author Topic: Filling in maps?  (Read 16958 times)

0 Members and 1 Guest are viewing this topic.

Offline The Ultimate Koopa

  • Hero Member
  • *****
  • Posts: 509
Re: Filling in maps?
« Reply #15 on: July 29, 2012, 07:13:50 AM »
I meant is it advanced enough to be able to read all images in a folder and work out which has the most matching pixels to the previous picture?

I guess not.

Offline DarkWolf

  • Hero Member
  • *****
  • Posts: 627
Re: Filling in maps?
« Reply #16 on: July 29, 2012, 09:09:54 AM »
That would take forever, and in some cases produce false matches.

Offline The Ultimate Koopa

  • Hero Member
  • *****
  • Posts: 509
Re: Filling in maps?
« Reply #17 on: July 29, 2012, 12:17:32 PM »
Yeah (it was a stupid question). :P

Also, if I was able to find out the specific "tile" for the coral texture, so that they could be pasted next to each other, and match up perfectly, what's the easiest way of filling in very small gaps?

Is there any program of any sort, in which you can literally "paint" the texture?

Offline Maxim

  • Hero Member
  • *****
  • Posts: 974
Re: Filling in maps?
« Reply #18 on: July 29, 2012, 01:52:59 PM »
It's unlikely to be the same for all the gaps. Better to identify the 32x32 (probably) square and copy/paste it on, for each affected square. I do have a program knocking around that can do this automatically, but it's probably not a great idea here.

Paint Shop Pro 7 can flood-fill (or paint) using a repeating pattern in a grid-aligned way.