Author Topic: Advice / help wanted for mapping 3D DOS game with vector graphics  (Read 39414 times)

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Offline tetris42

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Re: Advice / help wanted for mapping 3D DOS game with vector graphics
« Reply #15 on: June 18, 2012, 07:17:42 am »
Grizzly: It might be.  The camera controls in flyby mode have a maximum height as it is, however I think that's parallel to the driver's height and probably not a specific number (not sure though).  Unfortunately I'm not even sure the camera will tilt down to an isometric angle, so it really does sound like that should be the next thing I should look into.  I'll post back if I can get that modified at all.