Author Topic: FlyingArmor's Map Projects Present and Future  (Read 166696 times)

0 Members and 1 Guest are viewing this topic.

Offline FlyingArmor

  • Full Member
  • ***
  • Posts: 211
Re: FlyingArmor's Map Projects Present and Future
« Reply #180 on: July 27, 2022, 12:44:46 am »
Heheh, indeed they do.  :D

Offline FlyingArmor

  • Full Member
  • ***
  • Posts: 211
Re: FlyingArmor's Map Projects Present and Future
« Reply #181 on: February 15, 2023, 12:07:06 am »
Hey everyone!

I managed to get two more levels done of The Addams Family: Pugsley's Scavenger Hunt for the SNES, with the last one in the works, so this project will come to a close very soon. :D

I also had submitted the Great Stygian Abyss map for the Commodore 64 version of Ultima IV: Quest of the Avatar last month, so that finished off that game.

Besides these, I'd like to whittle down the games in my current projects before taking on new ones. I started working on the dungeons in the NES Version of Ultima IV, and it looks like it'll be a lot easier to map them since so much stuff has been stripped out when compared with the various microcomputer versions.

Nothing much else to add, so that's all for now. ;)