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JonLeung's Requests

Started by JonLeung, October 19, 2019, 02:38:07 PM

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Cyartog959

Quote from: JonLeung on October 18, 2026, 01:44:00 PM
Quote from: Cyartog959 on October 17, 2026, 09:43:50 PM
Quote from: JonLeung on October 17, 2026, 02:51:37 PMThough, yes, you may have noticed the maps aren't 1:1.  Timbrewulf and I have talked about it.  But I'm still happy to have these maps as they are, maybe it'll draw more attention to Lovish.  Fans of puzzly platformers should check it out!  I 100%ed it earlier this year, and it was quite satisfying to do so, especially the timed challenges.  I got it for free through a giveaway on social media, but I'd happily have paid for it, considering how much fun I had playing it.
Well, yes, I noticed they're not 1:1, mainly because the game's engine is made with Clickteam Fusion. I'm not disappointed. I'm sure Timbrewulf will revise the maps to be 1:1 later with the select, proper tools suited for ripping Clickteam made game maps.

I don't think that Clickteam Fusion has much to do with it... At least not specifically...

By playing the game windowed, with the options of Window Size = x1 and Soft Pixels = OFF, the pixels come out 1:1 and clean.

Or when playing the game fullscreen, set your display to 1280 x 768, and set the options to Window Size = Fullscreen 1 and Soft Pixels = OFF, then do a pixel resize to 25% (since 1280 x 768 is four times larger in each dimension to 320 x 192, the original resolution).

I think it's important to consider checking the options to games with the retro aesthetic.  Mapping seems more "right" with 1:1, unfiltered graphics.

Anyways, most of the Lovish maps have now been corrected to be 1:1, so thanks again to TimbreWulf, especially for putting up with my concerns.

OH... That's why the previous batch of maps turned out like that before they got revised. Guess they looked less crisp with the Soft Pixels option on and graphics filters on. I tried guessing a few reasons on how and why that happened.

Well, at least, anyone willing to do maps can look up on necessary instructions here to have them 1:1 and unfiltered, for later point of reference.