Author Topic: Chuck Rock II (SMS)  (Read 9295 times)

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Offline Maxim

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Chuck Rock II (SMS)
« on: November 22, 2008, 02:10:39 PM »
This may well be another game I never get inspired to work on ever again, but for now I'm exercising my autostitcher and hacking skills (wrote me a moon jump hack that makes it mappable).



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Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #1 on: November 22, 2008, 04:30:41 PM »
Stage 2:



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I'm not sure whether I'll add enemies to these; it's a lot easier to make them without.

Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #2 on: November 23, 2008, 03:45:13 AM »
Stage 3:

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Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #3 on: November 23, 2008, 04:49:00 AM »
Stage 4:

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Boss 1:

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Bonus stage:

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Stage 5: (required a bit of hacking to see the dinosaur's belly)

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Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #4 on: November 24, 2008, 01:42:49 PM »
Stage 6:

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Stage 7:

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Stage 8:

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Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #5 on: November 24, 2008, 02:07:26 PM »
Boss 2:

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Stage 7:

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Offline TerraEsperZ

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RE: Chuck Rock II (SMS)
« Reply #6 on: November 24, 2008, 04:29:41 PM »
I'm only slightly familiar with the first Chuck Rock game, but I have to admit that the graphics for this game are really good! Frankly, they seem almost too good for the SMS.



Ah, must be great to be able to hack your way through obstacles the way you do...



What!? I'm jealous, alright :( ?



---

Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Pending project:
-A ton of stuff that will never be finished

Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #7 on: November 25, 2008, 02:50:17 AM »
Ah, but the years of learning Z80 assembler code have left me scarred... and unable to do it on any system other then the SMS/GG.

Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #8 on: November 25, 2008, 01:29:48 PM »
Stage 8:

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Stage 9:

http://img583.imageshack.us/img583/1889/14goingupthetreegh4.png (no thumbnail for some reason)

Stage 10:

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Boss 3:

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Stage 11:

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Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #9 on: November 26, 2008, 01:45:11 PM »
Stage 12:

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Stage 13:

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Boss 4:

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Stage 14:

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For some reason, the game cuts off here in Easy mode, so I have to play through again in Hard mode to get the rest of the levels.

Offline Maxim

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RE: Chuck Rock II (SMS)
« Reply #10 on: November 27, 2008, 01:25:25 PM »
OK, so it turns out I was making it cut off because my hack to stop palette cycling had the side effect of skipping to the credits...



Anyway, here it is, completed.



Title Screen

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Stone Age Suburbs

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Stone Age Suburbs

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Stone Age Suburbs

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Stone Age Suburbs

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*Dinosaur Munchies

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River Race

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*Dipping Dinosaur

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Monkey Business

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Monkey Mania

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Wacky Waterfalls

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*Ozrics Tentacles

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Lively Lava

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Mind That Magma

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Going Up The Tree

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Going Down The Tree

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*Watch The Birdie

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Fruit Mountain

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Snow Joke

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Snow Joke

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*Sergei The Sea Slug

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The Sewers

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The Sewers

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*Look Out Its Brick

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Ending

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Notice:



- The same level name is used many times

- There's no apostrophes in the level names

- River Race is a bonus level that appears after each boss

- Bosses are marked with *

Offline JonLeung

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RE: Chuck Rock II (SMS)
« Reply #11 on: December 13, 2008, 04:58:41 PM »
No apostrophes in the level names?  WTF.