Hey, I checked the PNG and unfortunately your image doesn't align with the rest of the map, I had to go in and do it over again manually. I think whatever automation technique you use probably won't well for this particular map. Thanks anyway.
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Show posts MenuQuote from: TerraEsperZ on June 17, 2012, 04:01:16 PM
If you manage to change the camera angle, remember that perspective will still distort the map a little. Stitching screenshots of a hill or mountain will get a bit tricky in that they will not line up perfectly with one another.
Quote from: tetris42 on June 14, 2012, 04:23:42 PMThis method would be tedious and there would be some inaccuracies due to perspective differences of being in 3D, but it's better than nothing.
QuoteThere are some programs here: https://www.vgmaps.com/forums/index.php?topic=102.0 that could be of use.Well I already have photoshop and irfanview. Really the programs listed don't really offer me advantages due to how the map is (except png gauntlet, but that's a later thing). The single most advantageous feature would be to have software "guess" where to snap images to based on the amount of overlapping pixels in between the content.
QuoteSend me a link to the images and I'll take a look at them.It's still a work in progress, I've it patched together the latest batch of images. You can take a look here:

Quote from: Maxim on June 15, 2012, 01:15:42 AMWell my reasoning is that if someone else was already able to hack the game enough to change how many lives are given to the player, maybe hacking it to change the limit of the tilt angle when in camera mode (shown in the 2nd screenshot) to 90 degrees down might be doable as well. It's by no means the preferred solution, but anything else requires programming knowledge, which is I'm guessing will be even more unlikely to get.
Hacking the game is unlikely to get you very far, I think. The most likely approach would be to extract the 3D data, but that would be quite hard too, especially without programming or 3D experience.

