I think it goes something like this. Let's say you have a texture like this:
ABCD
EFGH
IJKL
MNOP
If you put it on a wall it would come out like these:
CD AB
ABGH EFCD
EFKL or IJGH
IJOP MNKL
MN OP
If you stuck them together and drew a floor in, it'd look like this:
CDAB
ABGHEFCD
EFKLIJGH
IJOPMNKL
MN____OP
________
____
...so if we align things with the top-left of the texture at the left of the __ area:
CDAB
ABGHEFCD
EFKLIJGH
IJOPMNKL
MNcdghOP
abefklop
ijmn
(floor in lowercase to hopefully aid clarity). If the floor texture is quite "texturey" it might look OK, but this texture (a diagonal line):
XOOO
OXOO
OOXO
OOOX
would come out like this (OK on the left wall, bad on the right, terrible on the floor):
OO XO
XOOO OXOO
OXXO OOOO
OOOX OOXO
OO OOOO OX
XOOXXOOX
OOOO
Hopefully this ASCII art isn't too awful. The only way to really avoid this ugliness is to use some filtered rendering which would mean a lot of blurring.