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Author Topic: 2015/08: Quest RPG: Brian's Journey (GBC) - Shiny  (Read 2312 times)
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JonLeung
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« on: July 31, 2015, 07:56:32 PM »


For this month's "Maps Of The Month" featurette, I wish to draw your attention to Shiny's Quest RPG: Brian's Journey (GBC) maps.

In Quest 64, Brian's father goes in search of a mysterious book, but goes missing.  So Brian sets off on a quest to find the book, and his father, and as luck would have it, gather some crystals and save the world.  What's that?  We're not talking about Quest 64?  Oh, Quest RPG: Brian's Journey?  Well, it's the same story, but in glorious handheld 2D.

Remaking console games for handhelds is a practice done since the original Game Boy.  It might be a matter of cutting out a few things and/or adjusting the resolution and HUD, but it's pretty much the same gameplay experience.  But a unique example of the porting process is Quest 64, a polygonal game on the Nintendo 64, shrunk down to a overhead-perspective two-dimensional game on the Game Boy Color.  Really, it's not a conversion, but a total rebuild on a different engine, though it uses the same story.

From Melrode to the World Of Mammon, Shiny has mapped everything twice, for those of us who like to see everything with or without labels.  Dedication!

So to recognize the effort put into doing a re-Quest, Shiny's Quest RPG: Brian's Journey (GBC) maps will be known as VGMaps.com's Maps Of The Month for August 2015.
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