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Messages - Blublu

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1
VGMaps Social Board / RE: I need more geek toys, like these.
« on: June 11, 2007, 03:23:40 am »
Who cares about silly plush toys. I want one of those super extremely awesome high powered green laser pointers.

http://www.thinkgeek.com/gadgets/lights/8a39/

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VGMaps Social Board / RE: Experimental movie: The Cube (by Jim Henson)
« on: November 23, 2006, 11:25:30 pm »
Don't bother with Cube 2 and Cube Zero. Cube Zero is barely mediocre, and Cube 2 is horrendously bad. Cube, however, is a very good movie.



I have seen the old "The Cube" movie, and it is a little bit interesting.

3
Maps In Progress / RE: Cave Story: Doukutsu Monogatari (PC)
« on: October 17, 2006, 09:16:41 pm »
You're not dyslexic, this happens to people all the time. You don't read every letter when you read words you have seen before, so if you accidentally mis-read a new word the first time you see it, chances are it will keep happening, because you don't usually read the letters themselves again.





Oh, and ... yeah, nice job on this game, please keep it up. Level editors sure make mapping easy, right? :D

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Maps In Progress / RE: Cave Story: Doukutsu Monogatari (PC)
« on: October 16, 2006, 10:37:57 pm »
By the way 2, it is "Mimiga", not "Migma". I thought it was just a typo in your post, but I see that the same error is also on the map.



Are you using a level editor to make these maps? I sure hope so. I think there are 2 different level editors that exist for this game (not counting whatever the developer used).

5
Maps In Progress / RE: Cave Story: Doukutsu Monogatari (PC)
« on: October 16, 2006, 10:32:50 pm »
By the way, that place is called "Outer wall". (why can't I edit? Argh!)

6
Maps In Progress / RE: Cave Story: Doukutsu Monogatari (PC)
« on: October 16, 2006, 10:14:07 pm »
That's an interesting coincidence. I was thinking about the idea of doing this game myself, and I am currently playing this game. By the way, for those who have not played this game, DO SO NOW. It is one of the awesomenessest game ever made.

7
VGMaps Social Board / RE: Software I'm looking for
« on: October 13, 2006, 09:15:28 pm »
I don't know about those particular programs, but you could try snapfiles.com ... it's like download.com except it doesn't suck.

8
Gaming / RE: Nintendo Wii Calculator - how much will you spend?
« on: October 06, 2006, 07:57:40 pm »
If I lived in the USA, I would spend something around $350. That includes one retro controller, Zelda and maybe 1000 VCPs (virtual console points).



I figure I'll be plenty entertained by Zelda for a while, no need to go on a spending spree.

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VGMaps Social Board / RE: Webcomics
« on: October 05, 2006, 08:55:19 pm »
Hmm.



Userfriendly

http://userfriendly.org



PVP (although I haven't checked it out in months now, need to catch up one of these days)

http://www.pvponline.com



Arthur

http://arthur.leenks.com/index.php?paged=4

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VGMaps Social Board / RE: What the heck was that?
« on: September 28, 2006, 09:22:38 am »
Yeah, okay, sorry. I was not being serious, by the way. I don't even believe in curses. :P

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VGMaps Social Board / RE: What the heck was that?
« on: September 28, 2006, 09:14:40 am »
??



I didn't hack the site, if that's what you're getting at.

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VGMaps Social Board / RE: What the heck was that?
« on: September 28, 2006, 09:05:28 am »
It's my curse. Whenever I get into a religious discussion, that topic will get deleted even if it is completely civil and polite.

13
Maps In Progress / RE: Fantastic Adventures of Dizzy, The (NES)
« on: September 24, 2006, 07:28:49 pm »
Okay, I finished mapping all individual areas, now I just have to add borders and paste them all together. Expect that to take a very long time. I'm hoping I will have the entire game mapped out in one huge image file. Something like this:



(warning: 580 KB image)

https://img208.imageshack.us/img208/1743/bigoneel4.png


14
Maps In Progress / RE: Fantastic Adventures of Dizzy, The (NES)
« on: June 27, 2006, 06:08:16 pm »
No, I did a _tool-assisted_ speedrun of Duck Tales (big difference). But it has since been obsoleted twice.

15
Maps In Progress / RE: Fantastic Adventures of Dizzy, The (NES)
« on: June 27, 2006, 02:32:52 pm »
Thanks for the nice comments. "Unfortunately" I just got a job, so my free time just went out the window. But I'll still work on this, albeit more slowly now. Thankfully this game is super easy to map, no annoying parallax backgrounds or icons over the playing field or anything. Yes, I think I will add borders for better clarity.



It would be fine to have a Genesis version as well because the map layout is not exactly the same, and some items are in different locations and stuff.



(yes, I did do those Duck Tales maps)

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