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Map Gab / Re: Alisia Dragoon maps and secrets
« on: August 27, 2023, 08:36:26 pm »
Cool method! I managed to do something like this using Lua scripting for a few GBA games (moving camera coordinates using keyboard keys) and it made things so much easier!
I once used CheatEngine to do something similar for Makai Toushi SaGa on the Oswan Wonderswan emulator but I obviously wasn't going about it the right way. I never understood how to use CheatEngine with pointers, which meant that everytime I wanted to take screenshots, I'd have to track down the camera coordinates. Second, the altered values would only work after a room transition. It made mapping a lot more complicated and I eventually put the project on pause.
But going back to your post, what do you mean exactly by "block structure" and it preventing you from exploring?
I once used CheatEngine to do something similar for Makai Toushi SaGa on the Oswan Wonderswan emulator but I obviously wasn't going about it the right way. I never understood how to use CheatEngine with pointers, which meant that everytime I wanted to take screenshots, I'd have to track down the camera coordinates. Second, the altered values would only work after a room transition. It made mapping a lot more complicated and I eventually put the project on pause.
But going back to your post, what do you mean exactly by "block structure" and it preventing you from exploring?