Sorry Cyartog959 but I definitely gave up on mapping the rest of the main game (Shovel of Hope), not to even mention the other campaigns.
Like many (most?) modern games featuring pixel graphics, the graphics don't actually conform to an exact pixel grid, which makes obtaining pure 1:1 graphics really taxing. Add to that the numerous, often partially obscured backgrounds to capture and isolate (which are usually half the reason the maps look as good as they do and thus necesary) and the fact I have way less free time to map nowadays...
Frankly, I'd much rather spend my effort on mapping games that actually excite me from a technical point of view and even those I'll sometimes give up if they require so much work that a single map takes weeks to do. It's not like I'm lacking in games I want to map (or finish mapping someday) anyway.
Ever since you joined the forum, you've been asking for, frankly, a rather ludicrous amount of maps to be done. I admire the passion and interest but it's clear you have little idea on just how much work they can take. The time and effort required are precisely why the majority of us don't take requests on the Requests board, preferring to concentrate on our respective projects. Sometimes a request might pique someone's interest because of novelty but there's really no guarantee.
I second FlyingArmor's suggestion from another thread: why not give it a try yourself?
No one here's a magician (well, aside from VGCartography, probably
) and what each of us has achieved did so after years of practice. I've been at it for nearly 25 years and I'm still learning new tools and techniques, trying to add my own little touches, etc.
You might find it fun, or even challenging! You might even find a niche of your own or a particular style!