Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - NESAtlas

Pages: 1 2 [3]
Map Gab / Re: VGMaps + Gameplay Footage = ???
« on: July 05, 2010, 07:43:14 pm »
I saw most of these videos a couple weeks ago but forgot to mention it here.

Pretty neat stuff.  I like how you applied the flash (when Mother Brain is defeated) to the rest of the screen in the Metroid speedrun one, which I think is your newest video.  I think we'd all like to see more.

There's just something neat about seeing the whole area during gameplay action, as if they were continuous places that exist even outside the protagonist's field of vision.

And Revned, I think that multiplayer Castlevania game, Harmony Of Despair, increased the site's hits around E3 by a decent percentage, probably because of one blog review that mentions that was linked to everywhere, but also because of your massive Symphony Of The Night map.  :D

Thanks :)

I always try to expand the gameplay visuals to fullscreen whenever possible like when defeating Mother Brain. I've also done this with my Mega Man videos during each stage intro. Ultimately I'd like to show animation to offscreen enemies as well.

Map Gab / Re: VGMaps + Gameplay Footage = ???
« on: July 04, 2010, 01:46:03 pm »
Very cool! Reminds me of that new multiplayer Castlevania game. May I ask how you combined the videos with the maps?

I used After Effects and basically shift the video over the map frame-by-frame as the player progresses.

Map Gab / VGMaps + Gameplay Footage = ???
« on: July 04, 2010, 08:12:31 am »
Hello atlas makers!

After stumbling across your great site I had the idea to track gameplay footage over various maps and the end results turned out better than expected...

See for yourself on my YouTube Page.

I hope you don't mind  :)

I've made 8 videos so far and I figured it was time to make you guys aware of what I was doing. I'd love to hear what you think and if you have any requests on what you'd like to see next then let me know.

PS: I was going to make one for RC Pro Am, but it turns out This Map is missing some track section... just thought you'd like to know  ;)

Pages: 1 2 [3]