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#1
Map Requests / Re: JonLeung's Requests
Last post by JonLeung - June 06, 2026, 09:53:21 AM
George s has mapped the twelfth arcade game that I've requested - and it's Spider-Man: The Videogame!

It's a fun four-player beat-em-up that I don't hear many people talking about.

When I worked at Playdium at West Edmonton Mall, there was a cleaning checklist for the arcade machines. Whoever made it listed Spider-Man: The Videogame as "Spider-Man: The Best Game Of All Time" or something, I always thought that was funny.  It's a specific memory that probably not many people have, but, there we go, some of my requests are indeed personal.  But Spider-Man is popular... right?

Thanks again, George s!  You're the best!  Especially when it comes to mapping arcade games!



Might as well also point out that until June 14, Gravity Circuit is free to claim on Steam, so if you're a PC gamer, why not go for it?  It's an indie game that's 8-bit in style but plays much like Mega Man X.  It's free because the sequel was recently announced, so they want to build excitement for it by giving out the original for nothing.  Of course I bring it up because it's one of the games on my requests list, in the (long) PC section.

I wonder if one day I should split up the PC section into "retro-style indies" (usually platformers) and "point-and-click adventures" since most games there are one or the other... any thoughts about that?
#2
Gaming / Re: Star Fox 64 Remake... AGAI...
Last post by samlee - June 03, 2026, 12:27:01 AM
I've only played a little bit of Zero but wasn't it a remake only in terms of general story etc. It was a reimagining of the same events but with its own gameplay, levels etc. I think people are too quick to throw it in the pile of Starfox 64 remakes - to fit the narrative that Nintendo has kept making and remaking SF64. I'm not defending Zero - I don't like the gameplay and it's disappointing that it is the same story but I wouldn't group it with the 3DS game and this new Switch 2 game, which are actual SF64 remakes.
#3
Maps Of The Month / Re: 2026/06: Magic Knight Raye...
Last post by Cyartog959 - June 01, 2026, 02:03:40 PM
Quote from: dark_lord_zagato on June 01, 2026, 10:36:50 AMThis was the first anime I watched with subtitles when I got my hands on a VHS tape (eps 13-16) back in early 2000. I liked it so much that used one of the bad guys for my online name.

The SNES version was already on vgmaps but I definitely wanted to map all the other Rayearth games, including this. Saturn emulation wasn't quite perfect yet so this was a bit of a challenge. The emulator used was Yabause because I couldn't get BizHawk to take 1:1 screenshots of Saturn games. Despite all this, the only map that I think needs to be touched up in the future is Crimson Underpass.

Was Yabause successful in doing 1:1 screenshots while you were mapping Magic Knight Rayearth after BizHawk couldn't? If so, that's good you made that choice. Perhaps many more Saturn games could be mapped with that emulator.

Really love its vibrant pre-rendered graphics, though. I can only guess Softimage 3D, Lightwave 3D and Alias Power Animator did the work for that amazing style. Makes me think of how such an aesthetic as that could be recreated, but only for the foregrounds, of course. For graphical styles, I enjoy different palettes and tastes; can't stick to just one alone.
#4
Maps Of The Month / Re: 2026/06: Magic Knight Raye...
Last post by dark_lord_zagato - June 01, 2026, 10:36:50 AM
This was the first anime I watched with subtitles when I got my hands on a VHS tape (eps 13-16) back in early 2000. I liked it so much that used one of the bad guys for my online name.

The SNES version was already on vgmaps but I definitely wanted to map all the other Rayearth games, including this. Saturn emulation wasn't quite perfect yet so this was a bit of a challenge. The emulator used was Yabause because I couldn't get BizHawk to take 1:1 screenshots of Saturn games. Despite all this, the only map that I think needs to be touched up in the future is Crimson Underpass.

I still have the transparent background layers for this game too. :)
#5
Maps Of The Month / 2026/06: Magic Knight Rayearth...
Last post by JonLeung - May 31, 2026, 09:16:05 PM

For this month's "Maps Of The Month" featurette, I wish to draw your attention to zagato blackfist's Magic Knight Rayearth (Saturn) maps.

Three eighth-grade girls - Hikaru, Umi, and Fuu - on a field trip to Tokyo Tower in modern-day Japan are transported to a magical world called "Cephiro".  The three girls are warriors, "Magic Knights" foretold by legend, whose innate magical powers will awaken, allowing them to save Cephiro from destruction while rescuing Princess Emeraude from the evil Zagato.

Speaking of Zagato, it is zagato blackfist, better known for his NES mapping efforts here on VGMaps.com, who travelled to the world of the Sega Saturn to map this colourful action-RPG.  Though similar to the first story arc of Magic Knight Rayearth's manga and anime, this game adds new characters and locations, which are all mapped here by zagato, so you will have no trouble making it from Tokyo Tower all the way to Zagato's Castle.

So to recognize the effort put into mapping one of the best Saturn games - also the last one officially released in North America - zagato blackfist's Magic Knight Rayearth (Saturn) maps will be known as VGMaps.com's Maps Of The Month for June 2026.
#6
Maps In Progress / Re: VGCartography - getting to...
Last post by VGCartography - May 30, 2026, 09:44:28 AM
Lovely to hear YK! Wild Arms is special to me. WA2 slightly less so, but it will be coming along soon anyway (and WA3 after). I've been in the slog with a small number of projects (very slow drawing stuff mostly) so taking a little break to knock out a bunch of JRPG maps (I can generally do a couple in an hour and actually feel progress) is a nice change of pace.

Not saying these will be done soon, but WA2, WA3, Parasite Eve 2 are in the works and Grandia, Breath of Fire 4 and Legend of Legaia are also of interest. I've only played parts of the latter 3 so it depends on if I vibe with them enough to actually do the whole thing.
#7
Maps In Progress / Re: VGCartography - getting to...
Last post by YelseyKing - May 28, 2026, 02:45:11 AM
Now Wild Arms! Man, you are just on an absolute *roll*! I am loving the huge number of PS1 RPG maps you've ripped over the years, and always look forward to seeing what you'll do next!
#8
Gaming / Re: Metal Slug 30th Anniversar...
Last post by karenforeman - May 27, 2026, 12:50:55 AM
We're still playing Metal Slug 30 years later as if it were the first time we saw it in an arcade.
Happy anniversary, Metal Slug!
I wish we could get a new Metal Slug game, whether it's a reboot of the series or a new anthology. Any new project would be more than welcome.
#9
Maps Of The Month / Re: 2026/05: Ninja Five-O (GBA...
Last post by Cyartog959 - May 21, 2026, 07:12:57 AM
Really nice to see that game receive the Maps of the Month honor, and I'm very sorry it didn't sell well for the GBA version.

It's a very nice game, even though the maps are very... well, short and small, not that I'm complaining, because I'm well fond of long/large maps, and try to gradually adapt as I find and play through another one when able.

Guess the staff didn't utilize some more extra size space in it to make them reasonably long or large, even with their hardware already more than strong enough to create such large stage maps.

Perhaps when more people buy it, thanks to LRG's re-release, and look up on its maps to get by, maybe they'll understand and appreciate it more to warrant a sequel with more longer stages and plenty more challenges to overcome... at least, we can hope.

Well, at least, Spanettone put effort into mapping that underappreciated game, and that mapper has our thanks.
#10
VGMaps Social Board / Re: YouTube channel! (JonLeung...
Last post by JonLeung - May 19, 2026, 09:29:56 AM

With Bubsy 4D coming out this week, I thought I'd revisit the Bubsy cartoon pilot.
Here are all the times that Bubsy says, "What could possibly go wrong?"