Author Topic: Star Trek (NES)  (Read 14573 times)

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Offline KingKuros

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Star Trek (NES)
« on: August 14, 2006, 08:46:56 PM »
For the upcoming 40th anniversary of Star Trek, I'm now taking a shot at mapping this game.  Here's what I have so far of the first planet you beam down on.










Offline Revned

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RE: Star Trek (NES)
« Reply #1 on: August 14, 2006, 09:17:00 PM »
You have to use your forum gold to "buy" links and images. Then you use < link > url < /link > and< pic > url < /pic >

Offline Grizzly

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RE: Star Trek (NES)
« Reply #2 on: August 14, 2006, 11:37:47 PM »
The second picture, of the wood, looks extremely nice. It makes me want to play the game. Is it an RPG game?

Offline KingKuros

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RE: Star Trek (NES)
« Reply #3 on: August 15, 2006, 12:27:36 AM »
It's sort of like an RPG when you beam down on a planet. There you can (as Captain Kirk) talk to NPCs as well as your crew members, and also collect and use items.

Offline KingKuros

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RE: Star Trek (NES)
« Reply #4 on: August 15, 2006, 06:17:57 PM »
Here is another area on planet Masaba (the first planet you beam down on).



User posted image

http://img77.imageshack.us/img77/5998/masaba3eu8.png


Offline KingKuros

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RE: Star Trek (NES)
« Reply #5 on: August 18, 2006, 06:32:49 PM »

Offline TerraEsperZ

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RE: Star Trek (NES)
« Reply #6 on: August 19, 2006, 01:23:31 PM »
The maps themselves are cool, but at the same time, the game's graphics don't look that good. I remember when Nintendo Power featured the game, I found it pretty primitive. I'm curious to know if the game is any fun to play though.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Pending project:
-A ton of stuff that will never be finished

Offline KingKuros

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RE: Star Trek (NES)
« Reply #7 on: August 19, 2006, 11:41:02 PM »
Planet Lekythos

User posted image

http://img213.imageshack.us/img213/2438/lekythoswp8.png



What made this game interesting for me is there are many planets to beam down and explore.  Only 4 of them are required to complete the game.  The rest of them are either barren or uninhabitable.  I never found a way to get to those in Romulan space.

Offline TerraEsperZ

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RE: Star Trek (NES)
« Reply #8 on: August 20, 2006, 09:27:12 AM »
Are you going to map those planets that *aren't* requried to complete the game?



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Pending project:
-A ton of stuff that will never be finished

Offline KingKuros

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RE: Star Trek (NES)
« Reply #9 on: August 20, 2006, 06:23:58 PM »
TerraEsperZ Said:
Are you going to map those planets that *aren't* requried to complete the game?



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me

I'm not sure there is any point in doing that.

Offline Dan

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RE: Star Trek (NES)
« Reply #10 on: August 22, 2006, 11:37:58 PM »
I, for one, would like to see them, especially if they're as good looking as the ones you've already made.  



I've always thought of these maps as an actual atlas for the video game - that is, they show not only where you want to go, but also all the places you can go.  If you want to completely map out a game, it makes more sense to me to map everywhere you can go, not just where you need to go in order to beat the game.  I can't really think of anything else to say, really :P

Offline KingKuros

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RE: Star Trek (NES)
« Reply #11 on: August 24, 2006, 06:18:16 PM »
Lekythos Underground

User posted image

http://img181.imageshack.us/img181/6175/lekyundgdju0.png



Alright, I'll map the barren planets you can beam down on.  Here's one:



Planet Acanthus

User posted image

http://img86.imageshack.us/img86/2756/acanthusqg3.png

Offline KingKuros

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RE: Star Trek (NES)
« Reply #12 on: August 25, 2006, 07:03:32 PM »

Offline TerraEsperZ

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RE: Star Trek (NES)
« Reply #13 on: August 27, 2006, 08:29:43 AM »
Good job KingKuros. I agree with Dan that this will make it more like a real map atlas to the game's universe. When sending the maps to JonLeung, I think it would be good to mention those maps which are completely useless to visit, just so that gamers don't waste their time going there.



I'm looking foward to the maps of Sigma Iotia II, both in the present and the past.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Pending project:
-A ton of stuff that will never be finished

Offline KingKuros

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RE: Star Trek (NES)
« Reply #14 on: August 28, 2006, 05:36:32 PM »
Except for planet Iotia, I have everything else done.  I'll post the map images soon.