Author Topic: Virtual Boy Wario Land (VB)  (Read 45403 times)

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Offline Raccoon Sam

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RE: Virtual Boy Wario Land (VB)
« Reply #30 on: June 24, 2007, 12:17:14 pm »
Captain Drake Said:
Problem is, ViBE only works on Mac.



Thanks for those MP3s.

I guess you didn't read my post up there carefully enough...

R. Belmont is porting ViBE to Linux and Windows, but his website is escaping me at the moment.

Offline The Ultimate Koopa

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RE: Virtual Boy Wario Land (VB)
« Reply #31 on: July 10, 2007, 03:22:52 pm »
Do you have a website, Drake? Or a place where you keep your maps?

Offline Captain Drake

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RE: Virtual Boy Wario Land (VB)
« Reply #32 on: July 10, 2007, 05:18:13 pm »
Nope, I keep everything on my computer.

Offline TerraEsperZ

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RE: Virtual Boy Wario Land (VB)
« Reply #33 on: July 10, 2007, 05:34:22 pm »
*And* on a backup CD/DVD/USB key hopefully, or else you risk losing everything in case of a hard drive crash.



I only lost two maps when mine crashed, but they represented 2 weeks of work and I still can't bare to recreate them yet a few months after the fact. Be smart, unlike me.



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Current project that are on hold because job burnout :
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Offline The Ultimate Koopa

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RE: Virtual Boy Wario Land (VB)
« Reply #34 on: July 28, 2007, 01:20:14 pm »
Hey, Drake, do you have any more WL2 maps to show?

Offline Captain Drake

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RE: Virtual Boy Wario Land (VB)
« Reply #35 on: August 01, 2007, 02:44:30 pm »
Been busy for a while, but starting this week I'll start submitting new ones again.

Offline The Ultimate Koopa

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RE: Virtual Boy Wario Land (VB)
« Reply #36 on: August 02, 2007, 01:57:09 am »
Cool.

Offline The Ultimate Koopa

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RE: Virtual Boy Wario Land (VB)
« Reply #37 on: January 07, 2008, 12:47:38 pm »
I know you're gonna say the same thing as you did in the DKL2 topic, but.... you said "starting this week", from August 1st, and it's now January 7th, and I haven't seen any more Wario Land 2 maps.

Offline Revned

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RE: Virtual Boy Wario Land (VB)
« Reply #38 on: January 07, 2008, 01:36:58 pm »
Maps don't make themselves, you know. He'll do them when he feels like it/has enough time.

Offline The Ultimate Koopa

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RE: Virtual Boy Wario Land (VB)
« Reply #39 on: January 08, 2008, 06:28:44 pm »
I know. Just wondering as he said "this week" in August and it's now January...

Offline JonLeung

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RE: Virtual Boy Wario Land (VB)
« Reply #40 on: January 19, 2009, 07:28:26 am »
...2009...



:P

Offline Raccoon Sam

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RE: Virtual Boy Wario Land (VB)
« Reply #41 on: January 19, 2009, 03:16:19 pm »
I've been wanting to pick up Mario Clash lately but then again it is a very difficult game and getting all the maps would be tedious.

I've beat the game before, and you're awarded with no level selection or ?ironically enough? anything, for that matter, so that won't ease it one bit.

Offline Peardian

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RE: Virtual Boy Wario Land (VB)
« Reply #42 on: January 20, 2009, 11:13:23 am »
Would finding a cheat code for infinite lives or something make it easier? If I remember correctly, each floor could be captured with pretty much one screenshot. But I guess there's still the "tedious" aspect. :P

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Offline Raccoon Sam

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RE: Virtual Boy Wario Land (VB)
« Reply #43 on: January 20, 2009, 03:56:32 pm »
Yeah.

VB has really no 'cheat codes' or anything like that, and thanks to it's incredible checksum system, no ROMs can be really modified (one byte changed = kaboom)

So count out ROM hacking.



But the first 40 levels could be ripped with ease because of the level select feature.

Offline Raccoon Sam

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RE: Virtual Boy Wario Land (VB)
« Reply #44 on: February 01, 2009, 06:05:58 am »
I took a shot on the forest level. This is my progress.

]https://img209.imageshack.us/img209/2097/virtuboysi2.png



It is tedious but I think I can manage.