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 on: Yesterday at 10:13:39 PM 
Started by FlyingArmor - Last post by YelseyKing
Oh hey, it's my... one post a year or whatever. Tongue

I'm digging those Shinseiki Odysselya maps, but I have a question. Is there a translation patch for that game somewhere, or are the treasures and such your own translations? I know that game was slated for an English release (as "Lost Mission", shown in an issue of Nintendo Power), but... I have no idea if a ROM of it was ever leaked and dumped.

 on: August 09, 2018, 07:41:08 PM 
Started by JonLeung - Last post by JonLeung

Yay!  A bit late, but here are my picks for the 16 best map sets, as well as the 16 best 16-bit map sets, here on for its (belated) 16th anniversary!  No, the video's not 16 minutes.  >_>

This was particularly frustrating because there appeared to be a rendering error.  After trying a few more days to fix it with no luck, I decided to upload it anyway - only to find that the error does not appear on YouTube.  Sigh.  What a pointless delay.

Anyway, here we go!  Anyone here going to comment on this?

 on: August 06, 2018, 07:09:57 AM 
Started by GHS - Last post by Selvidge
I'm sure this could be done, but I bet you'd need information that is only available in Japanese. I hope I'm wrong.

 on: August 05, 2018, 09:21:34 PM 
Started by JonLeung - Last post by JonLeung

Here's a clip of iJustine responding to me (at the 8:26 mark).  I started this video a few times but for some reason never finished it.  I randomly clicked on it, randomly clicked near the end, and then saw that she actually responded to my question.  How about that?  An almost-missed celebrity interaction, found months later!

I guess you guys don't seem to respond much to my YouTube videos but I should have another one up (hopefully tomorrow or the day after at the latest) that will be VERY

 on: July 31, 2018, 08:43:58 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Shiny's Pooh And Tigger's Hunny Safari (GBC) maps.

Tigger and Pooh are out to throw a Thursday Party, but of course you can't have a Thursday Party without honey!  (Though really, that just goes without saying, right?)  It's time to seek out all the honey pots around the Hundred Acre Wood (which are just scattered about, for some reason)!

Pooh And Tigger's Hunny Safari is a portable platformer featuring Disney's version of Winnie-The-Pooh, Tigger, Christopher Robin, and all their friends.  Considering it is on the Game Boy Color, its impressive graphics and smooth animation are even more remarkable.  Sure, you would expect video games with cartoony characters to be animated well, but more often than not, they are not as fluid as on your TV on Saturday mornings, though this game does an exceptional job.  Shiny, no stranger to the Game Boy Color, has mapped this out for all to see, which is good because, let's be honest, licensed games aren't usually known for their quality, but this one at least looks and plays well!  Is it "bouncy trouncy flouncy pouncy fun fun fun fun FUN"?  Well, it's more so than many other cartoon-based games, at least.

So the recognize the effort put into mapping the Hundred Acre Wood, Shiny's Pooh And Tigger's Hunny Safari (GBC) maps will be known as's Maps Of The Month for August 2018.

 on: July 23, 2018, 06:19:50 AM 
Started by Matthäus1977 - Last post by Matthäus1977
Hello, one more info i want to add. If Someone has the knowledge to check the game ROMs properly i want to point you to this discovery:
From the Game Box Back (early Junkyard stage+some Jungle stage maybe) and for comparsion from final game, Junkyard stage.

And same Pic, other Version from the "Video Games & Computer Entertainment - October 1990 - Page 2" Advertisement, shows some Pixels more to the left and top but badder Quality:

Read more about here:
Is something left in the Game from the previous design? Any Konami employee reading here, has more Info/Pictures of the Beta? Who can find out?

 on: July 08, 2018, 08:31:13 PM 
Started by DCYann - Last post by DCYann
Hello! Me & few friends got into speedrunning this underrated SNES/Genesis gem.
Will probably even make a section for it on
Maps you make here are awesome! Would love to have them for the routing & guides.
For a quick preview of how the game looks:

Theres only 5 missions (maps)

M1ROG3   Infinite ammunition
MKWFLL   Invincibility
BMBRMN   Unlock Mission 1
65C816   Unlock Mission 2
B1GBND   Unlock Mission 3
FSPRNG   Unlock Mission 4
YHWX11    Unlock Mission 5

 on: July 08, 2018, 04:05:07 AM 
Started by shao - Last post by Matthäus1977
Thank you, the final Map´s turned out well. It is good to have an overview of a full stage. Nice to see how the game Designer´s imaginied they have to look.
A cutscene Pic (or more) is missing by the way, the one with the Submarine. Do not remember now.

 on: July 08, 2018, 03:43:22 AM 
Started by Matthäus1977 - Last post by Matthäus1977
Hello, i noticed not all pictures showing up but they are there. Go to the Japo source Sites to see them. I tried to map Stage 1 but did not get very far. Especialy the light fade in chalange me.
You can use all my experimental map´s for creating a Map.

 on: July 08, 2018, 03:37:14 AM 
Started by Matthäus1977 - Last post by Matthäus1977
And, anyone interested to map this game? It has something interessting to find out about its map´s seem to overlap on the borders, like the "Gremlins 2" stage 3-2. In mid  "Rollergames" Stage 1-1 on the upper-left, where your path turns right coming from down, you can see parts of Stage 1-2 (street) in Stage 1-1 with then swaps the colour palette in Stage 1-2.
The Levels seem to be cut to parts, for better memory performance i think.
Here is what i try so far:
You can see the Part from 2-2 on top left at the right part of this pic.
It would be good to create the complete Stage 1 (with 1-1 and 1-2 laying one to other at this Part from 2-2 that we can see a little in 1-1).
And adding the Intro and Cutscenes to each map would be god because this was one of the highlights of the game to get to see them, back in 1991/92 if i remember right Cheesy.
EDIT 2018.07.14; I noticed that the Gutter glimpse we see on the top left in Stage 1-1 is not from Stage 1-2 (i wrote 2-2 before, my error), but is is from the second half of 1-1.
The Stage seems to be cut in two parts at the Battle screen in the middle where the enemy come out of the door. Here the scrolling is stoping for the fight. And when done it is like you are teleported above the Stage start point to go on in the second half in 1-1. Putting the Map together as usual for VG-Maps and then another version cut in half and overlapping at the described Gutter Point (also some Houses and Rooftops will fit) will show us where the second start in the 1-1 is acurately located.

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