VGMaps
December 11, 2017, 11:39:04 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1] 2 3 ... 10
 1 
 on: Today at 05:35:41 AM 
Started by Nega - Last post by TerraEsperZ
Quote
Shovel Knight has been partially done by TerraEsperZ, no idea if they're still working on that

Unfortunately not. I've always mapped using screenshots and, whenever possible, emulators that could disable layers. Shovel Knight has many layers that can't be disabled so you're left with two choices: take a ton of screenshots and extrapolate what you can't see using the game's individual tiles (a gruelling task), or extract the layers straight from the game's code. I'm nowhere near smart enough to do the later, and trying the former took me several weeks to assemble the game's simplest maps.

As much as I love this game, I simply don't have the patience and energy to keep mapping it. Sorry Sad.

 2 
 on: Yesterday at 10:30:18 PM 
Started by Nega - Last post by eishiya
Shovel Knight has been partially done by TerraEsperZ, no idea if they're still working on that.

Since many modern games use non-pixel 2D and 3D artwork, they're much harder to map compared to most classic games, which used pixel art. That is the main reason you don't see many modern game maps. Plenty of modern games still use pixel art (e.g. Owlboy, Shovel Knight, Axiom Verge) and sprites aren't becoming extinct and thus are relatively simple to map, so I'm sure we'll see maps of the more popular of those games eventually, provided that interest in mapping in general doesn't die down.
An additional factor is that since these newer games are still being actively sold and maps that use art from the games violate copyright, posting the maps may be problematic. I was fortunate to be able to get permission to post my Momodora: RutM map, not many developers are that responsive.

Half of my Steam wishlist is modern pixel art games I'd love to map, but I haven't the time or the money for them. Glad to see I'm not the only one interested in maps of those games though Cheesy

 3 
 on: December 09, 2017, 07:20:11 PM 
Started by JonLeung - Last post by Nega
I feel like the only one that loved this game and played it to death D:

 4 
 on: December 09, 2017, 07:08:08 PM 
Started by Nega - Last post by Nega
First of all, I can't thank everyone enough for the hard work being done for Momodora and Sonic Mania! Good job!

Are we able to keep this up? Now that sprites are coming sorta extinct, is 2.5D still possible? Here's a list of games I am dying to see made, hopefully they all are possible!

Azure Striker Gunvolt 1 & 2 (3DS)
Shantae Risky's Revenge (DS), Pirate's Curse, Half Genie Hero (Wii U)
Hollow Knight (PC)
Freedom Planet (PC)
Mighty No. 9 (PC)
Kirby Triple Deluxe, Planet Robobot (3DS), Return to Dreamland (Wii)
Axiom Verge (PS4)
Transistor (PC)
Bastion (PC)
Pyre (PC)
Dex (PC)
Super Time Force (PC)
Matterfall (PS4)
Owlboy (PC)
Way more...

Now some upcoming oppurtunities I'd love to see:

Bloodstained Ritual of the Night
Dragons Marked For Death
Megaman 11
Kirby Star Allies
Freedom Planet 2
More I can't think of right now...

Could we see many more modern stuff being made? I love the classics but looking to now and the future, a lot of awesome stuff being made!

 5 
 on: December 07, 2017, 05:32:36 AM 
Started by G.E.R. - Last post by G.E.R.
Open Sonic is a unofficial game about blue hedgehog with open source code.
It is famous fan project with unusually gameplay: you play as Sonic, Tails and Knuckles simultaneously (It remind gameplay from "The Lost Vikings").
I created maps for myself because I needed to see all level, but I think that someone will be interested also.

Tutorial - Acts 1-2
https://img-fotki.yandex.ru/get/893753/159624077.1/0_194bde_62bb0a71_orig
https://img-fotki.yandex.ru/get/484029/159624077.1/0_194bdf_8595679e_orig

Blue Ocean Zone - Acts 1-3
https://img-fotki.yandex.ru/get/894414/159624077.1/0_194be2_76d86df1_orig
https://img-fotki.yandex.ru/get/894110/159624077.1/0_194be3_69076eeb_orig
https://img-fotki.yandex.ru/get/894110/159624077.1/0_194be4_80409dfe_orig

Exotic Paradice Zone - Acts 1-3
https://img-fotki.yandex.ru/get/876523/159624077.2/0_194d7c_d4c1c7c2_orig
https://img-fotki.yandex.ru/get/914565/159624077.2/0_194d7d_e2ba505e_orig
https://img-fotki.yandex.ru/get/914565/159624077.2/0_194d7e_d44d841a_orig

Exotic Hell Zone - it is "exotic paradice" with a high level of complexity.
https://img-fotki.yandex.ru/get/516062/159624077.1/0_194ca0_e987b2d1_orig

Chilpoctli Temple Zone - Act 1
https://img-fotki.yandex.ru/get/897385/159624077.1/0_194d0b_bd6ae207_orig

There are additional levels in this game - it is test-levels for verification debug-mode.
https://img-fotki.yandex.ru/get/373630/159624077.1/0_194be0_df129329_orig
https://img-fotki.yandex.ru/get/9760/159624077.1/0_194be1_edbf1930_orig
https://img-fotki.yandex.ru/get/914553/159624077.1/0_194c9f_964f9535_orig

 6 
 on: December 07, 2017, 04:10:50 AM 
Started by kimono - Last post by kimono
Hi, I am searching for game maps and sprites from Iron Commando (SNES]. Have somebody got something like this? Thanks for your help!

 7 
 on: December 04, 2017, 12:56:24 PM 
Started by marioman - Last post by JonLeung
Funny that you should mention "11", Revned...


Seven years since Mega Man 10.  Well, it will be eight, since this will be out late next year.

Do we like the new look?  As always, what I care about is... who are the Robot Masters?

Looks like the mysterious artwork found in Mega Man Legacy Collection 2 might actually be from this, as Mega Man appears to change forms (not just colour) when using different weapons!

 8 
 on: November 30, 2017, 09:34:43 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to X GOD's Mega Man ZX Advent (DS) maps.

A girl named Ashe is searching for treasure.  A Reploid named Grey awakens with no memory.  Whoever's story you choose to follow, they will both find themselves aligned with the Hunters, and soon find that they are able to "Megamerge" with the sought-after Biometals, which means transforming into a "Mega Man".  Will they be able to fend off the Raiders, defeat the Mavericks and Pseudodroids, and stop Master Albert from accumulating the pieces of the Model W Biometal which he hopes to use to become the ultimate "Mega Man" and "reset" the world (by destroying everyone)?

A hundred years after the Mega Man series is the Mega Man X series.  A few hundred years after the Mega Man X series is the Mega Man Zero series.  Another hundred years later is the Mega Man ZX series.  I bet you didn't think the Mega Man series would lead up to all this way back when Mega Man first decided to take on Bomb Man back in 200X...  (Though Mega Man Legends/64 supposedly takes place thousands of years after this...)

As vast as the timeline may be, at least you won't get lost in this underrated DS game, thanks to maps by X GOD.

So for mapping the relatively-obscure almost-end of the Mega Man continuity, X GOD's Mega Man ZX Advent (DS) maps will be known as VGMaps.com's Maps Of The Month for December 2017.

 9 
 on: November 27, 2017, 08:30:31 AM 
Started by JonLeung - Last post by JonLeung

Another game book review, this time of the Nintendo 64 Anthology, which SHOULD be of interest to people here, I would imagine.

(I posted this last night, turns out yesterday was one year and one day after getting the book...  I will make more effort to be sure these reviews are more timely, though in this case I believe the Special Collector's Edition is still available.)

 10 
 on: November 26, 2017, 09:36:56 PM 
Started by Peardian - Last post by Uyen1995
I am trying to change my avatar and sometimes the avatar will not change. Are there file size, image dimension requirements?

Pages: [1] 2 3 ... 10
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!