VGMaps
January 23, 2017, 05:36:36 AM *
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 1 
 on: January 11, 2017, 05:44:20 PM 
Started by gcr27 - Last post by gcr27
I am having problems extracting the blast corps models I use several emulators I have already used the lemmy plugin and I just wanted the model carrier I can only extract the textures

 2 
 on: January 11, 2017, 08:50:40 AM 
Started by JonLeung - Last post by JonLeung

I know there are some Mega Man fans here!  In the "Mega Man: Robot Master Challenge", I ask six of my friends to try to name all 86 Robot Masters.

 3 
 on: January 08, 2017, 09:13:33 AM 
Started by RT 55J - Last post by azoreseuropa
*Triple Posts*

Today's post is a double feature!

Rolling Man


Unfortunately, the map for this doesn't actually fit together when rotating the portions.

Don't worry about the rotating the portions at all because NES version doesn't have rotating things so no need for that. I prefer faithful to NES version and this is perfect without a rotating the portions.

Please continue, thanks.

 4 
 on: January 01, 2017, 09:58:47 AM 
Started by JonLeung - Last post by Zerker
Note that the Excitebike maps are missing half the courses. Excitebike has a rather weird way of laying out the courses: each course has both a preliminary/challenge race and the main race variant, which have different layouts. The manual explains this a bit better:
https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAHE.pdf

FYI: All NES classic edition manuals can be found here:
https://www.nintendo.co.jp/clv/manuals/en/index.html

 5 
 on: January 01, 2017, 01:01:30 AM 
Started by JonLeung - Last post by dark_lord_zagato@yahoo.co
These games were actually pretty fun to map. I decided to go with strategy guide maps and collect all the enemy stats. For that I needed to cast scan on the enemy units and fix the transparency on their sprites, as they would otherwise completely cover the tiles they stand on. Getting the actual maps put together was the easiest part of this project since most of the work was in the editing. Thanks for choosing this for MotM. Smiley

 6 
 on: December 31, 2016, 10:09:18 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to zagato blackfist's Crystal Warriors (Game Gear) maps.

The evil Jyn are conquering the land, so Princess Arliel assembles her forces to reclaim the stolen elemental crystals and then take on the evil emperor Grym.  This is the story of Crystal Warriors, a Fire Emblem-style tactical game on Sega's portable, the Game Gear.

Though we have had quite a number of epic fantasy games featured here, including those of the tactical variety, this is the first time that a Game Gear game has been recognized for the Maps Of The Month honour!  Thank zagato blackfist for bringing this to our attention (as well as its Japanese-only sequel, Royal Stone (J)).  zagato has also provided the stats of the units that you will encounter on Princess Arliel's quest.  Plus, zagato had also noticed that the areas in each Round are actually continuous with each other, so he has also assembled a full map showing the game world in its entirety.  Now that's going above and beyond!

So to recognize the effort put into mapping this gem of a game, zagato blackfist's Crystal Warriors (Game Gear) maps will be known as VGMaps.com's Maps Of The Month for January 2017.

 7 
 on: December 30, 2016, 08:13:43 PM 
Started by KeyBlade999 - Last post by KeyBlade999
Well, I loved the heck out of Sun and Moon at least.

Anyhow, not a ton has happened since I finished working on it, mostly just writing quick guides for some simpler games. I'll be starting on Spud's Adventure soon and I'll be making maps for it, so that's something.

 8 
 on: December 29, 2016, 01:06:47 PM 
Started by JonLeung - Last post by Grizzly
For the original Xbox, I only played a handful of exclusive titles so basically I would have to write them all down.

I list them from best to worst:
Breakdown
Voodoo Vince
Dino Crisis 3
Galleon
Rallisport Challenge 2

For all other systems it's difficult because of the massive amount of (maybe exclusive) games that I have played on them. I will try some:

Nintendo 64:
The Legend Of Zelda: Ocarina Of Time
Banjo-Kazooie
Conker's Bad Fur Day
Super Mario 64
Duke Nukem: Zero Hour

Game Boy Advance:
Banjo-Kazooie: Grunty's Revenge
Golden Sun
Turbo Turtle Adventure
Duke Nukem Advance
Gadget Racers / Choro Q Advance 1

Super Nintendo:
Super Mario World 2: Yoshi's Island
Super Bonk
Secret Of Evermore
The Legend Of Zelda: A Link To The Past
Seiken Densetsu 3

Playstation:
Final Fantasy IX
Silent Hill
Fighting Force 2
Need for Speed: Porsche Unleashed (There has been a PC game of the same name, but that game was totally different)
Duke Nukem: Time to Kill

Game Boy Color:
The Legend Of Zelda: Oracle Of Seasons
Tomb Raider: Curse Of The Sword
Pokémon Gold Version
Wario Land II
The Fish Files

Game Boy:
The Legend Of Zelda: Link's Awakening
Super Mario Land 2 - 6 Golden Coins
Metroid II
Pokémon Yellow Version
Donkey Kong Land

 9 
 on: December 28, 2016, 09:14:19 PM 
Started by ThePokémonGamer - Last post by Peardian
Thanks for pointing that out. I should have known that side of the room was suspicious. I'll update the map when I have the time. In the future, you can simply email me about a change like that, or post it in my map thread.

 10 
 on: December 26, 2016, 12:17:02 PM 
Started by Peardian - Last post by gcr27
I'M HAVING PROBLEMS TO EXTRACT BLAST CORPS MODELS I USE SEVERAL EMULATORS NOR WITH lemmy video debugger ERRORS APPEARS VERY MISTAKES WHEN I'LL CHARGE ROMS I CREATED VRLM PASTE AND NOTHING

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