Recent Posts

Pages: 1 ... 6 7 [8] 9 10
71
VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on December 02, 2023, 10:43:42 am »

In this week's episode of "Jon 'N Jason In Japan", my brother and I try to see Mt. Fuji from the most photographed spot in all of Japan, the famous Chureito Pagoda in Fujiyoshida.  Then in Tokyo, we spot Godzilla and eat at the 2D Cafe, and have conveyor belt sushi at Kura Sushi.
72
Maps Of The Month / 2023/12: Rockman & Forte (Super NES) - Geminiman
« Last post by JonLeung on November 30, 2023, 09:28:43 pm »

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Geminiman's Rockman & Forte (J) (Super NES) maps.

Mega Man and Bass are the titular heroes in Rockman & Forte, a Japanese Super Famicom exclusive, before getting a worldwide release on the GBA a few years later.  According to producer Keiji Inafune, after the release of Mega Man 8 on the PlayStation and Saturn, Capcom felt there was still interest for a new Mega Man game among younger players who couldn't afford current-gen consoles.  Despite this skew towards younger players, it is still a challenging game, even by "Mega Man" standards!

It doesn't stray far from the usual Mega Man gameplay formula, and its most unique feature is in the title itself - being able to play as Bass, who has different abilities than Mega Man, as well as a different story.  Whoever you play as, you'll still be up against eight Robot Masters, though two of them - Astro Man and Tengu Man - are strangely reused from Mega Man 8, though with different weapons.  The other six - Dynamo Man, Cold Man, Burner Man, Pirate Man, Ground Man, and Magic Man - use similar weapons and have the same weakness order as the original six Robot Masters from the first game - Elec Man, Ice Man, Fire Man, Bomb Man, Guts Man and Cut Man - so there's some interesting trivia, especially if it was, indeed, intentional!  And it does reference past games, with the legacy of characters featured in the Data Base that you have to find CDs for - a whole 100 of them, scattered across the game.

Despite being a solid Mega Man game, it doesn't have a number in its title, and is omitted from Mega Man: Anniversary Collection (2004) and Mega Man: Legacy Collection 2 (2017).  This team-up is often considered a spin-off (like the Fast & Furious film, Hobbs & Shaw, which also comes between the eighth and ninth installment of the main series), but that undersells it.  If it must be considered a spin-off, then it's the best Mega Man spin-off there is.  It's certainly worthy of more attention than it gets.

So to recognize the effort put into mapping this underrated Mega Man gem, Geminiman's Rockman & Forte (J) (Super NES) maps will be known as VGMaps.com's Maps Of The Month for December 2023.
73
Maps In Progress / Re: Uncompleted maps for Pokemon Black/B2/White/W2
« Last post by meeeka on November 30, 2023, 04:25:36 pm »
how to subscribe to the topic?
74
Map Requests / Re: Request: Samurai Shodown RPG (maps are done, need populating)
« Last post by JonLeung on November 30, 2023, 02:04:25 pm »
I remember some conversation about this.  It's nice to hear that the maps are now done, though unmarked.

Unmarked maps are still great assets if people want the graphics for their own projects, whether it be fan games, sprite comics, green screen backgrounds or YouTube thumbnails, or something as simple as a nice wallpaper for their computer or phone.

But, if he insists on not releasing them like that at all, then yes, hopefully, someone can step up to help with marking them up.  I think all RPGs should indeed have marked maps.  (In a perfect world, why not both?)

The full actual title is "Shinsetsu Samurai Spirits: Bushidō Retsuden", isn't it?  Just throwing it in here so it shows up if someone searches for it.
75
Just wanted to let people know that the main snes9x branch has now implemented an option to have a colored background when disabling layers.

That version is still not public, but if you download any of the nightly versions, it will be there to use!
76
Mapping Tips/Guides / Re: Annotating screenshot maps
« Last post by ReyVGM on November 30, 2023, 12:09:36 pm »
Here's a collection of Bitmap Font Writer fonts I've created over the years.

https://mega.nz/file/rFQVHKaZ#irlWoay0-lGX9FUSxCFkXHMj6jN4C0sr36ZjFWJYLaM

They do not have a complete character set because I just create the characters I'm going to use, but most have the basic alphabet at least.
77
Map Requests / Request: Samurai Shodown RPG (maps are done, need populating)
« Last post by ReyVGM on November 30, 2023, 11:42:14 am »
So Samurai Shodown RPG was recently translated (after 15 years).

The author of the patch also extracted all of the game's maps, but he doesn't want to release them unmarked like that. He found someone willing to populate the maps with all the chests and important stuff, but the person went M.I.A.

So my request is, would anyone be willing to play through the game and populate the maps? I'm afraid that if no one does it, the maps will just go to waste on his hard drive.
78
Well, I finally finished The Legend Of Zelda: Tears Of The Kingdom!

176 days straight, usually playing 91 minutes a day. Total is 305 hours or more.

So I guess the game is only about 20 hours without all the side quests as such, as I mentioned I had 285 hours done earlier.

The only thing done but not checked off is the "Secret Treasure Under the Great Fish" Side Quest that Sidon gives for the Vah Ruta Divine Helm, because he won't appear for me for some reason.  I already found it, but that didn't stop other Side Quests from appearing when I talk to the Side Quest-giver and then being completed immediately...  Maybe it's a glitch that gets fixed in an update, but I never updated the game...

In the end, I took a total of 1076 screenshots and videos, including 102 on the final boss/ending alone.  Is that a lot of screenshots?

Kind of feels weird to know that I can play a different game tomorrow.
79
Map Requests / Re: JonLeung's Requests
« Last post by G.E.R. on November 28, 2023, 04:12:06 am »
I've been player Sonic Boom 3DS earlier and I think I'll ripped them now. I captured 82601+139561 scrensorts for both games and this work will take a lot of time.
I won't working on other games maps in the near future


80
Map Requests / Re: Mega Man Maps
« Last post by JonLeung on November 26, 2023, 02:50:38 pm »
Despite being busy with other projects, on a whim, I made collages of the CD "Data Base" records (of the Robot Masters and other characters up to that point) in both Rockman & Forte (J) (Super Famicom) and Mega Man & Bass (GBA).  So, yes, now we have a spot for Mega Man & Bass...
Pages: 1 ... 6 7 [8] 9 10