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 on: August 13, 2017, 06:45:15 PM 
Started by vorpal86 - Last post by
I have some stuff in the works, though for now I have to break in a new computer and figure out how to use some new emulators. On the plus side, it looks like the number of new submissions has been picking up again, especially with all the arcade maps coming in.

Your Super Ghouls N' Ghosts maps were a nice surprise. I'm quite familiar with how challenging that game is, and how elaborate the backgrounds are. Smiley

 on: August 13, 2017, 02:56:01 PM 
Started by vorpal86 - Last post by vorpal86
Hey All! Or, Tera atm.. Wink

Yes I'll try hanging around. Was thinking of doing some more SNES Mystical Ninja maps. I actually mapped an area or two a while back but just small ones. I'll need to refresh myself and break them out.

OK. All that's left to map is the Mizrabel Battle! So including maps with and without BG's. One or two stages look a bit too busy with the BG included but no fear. All maps have a BG and NoBG version! = D

This totals 27 maps aside from the two BG-NoBG Mizrabel Battles.

VGMAPS Rebirth 4kuHD


 on: August 12, 2017, 08:18:58 PM 
Started by vorpal86 - Last post by TerraEsperZ
Yeah, it's definitely been quiet lately. I still hang around but I just don't have the energy to post anything I'm doing at the moment. Maybe soon hopefully.

Going back to you, those maps are nicely done! I personally much prefer maps in general with the background unless its inclusion makes them unreadable. In your case, it's definitely better with it.

It's nice to see that there are still people interested in mapping out these older games. It's starting to feel like with most of the classic games already mapped, few people are trying to keep the tradition alive to try and map as many of them as possible. Like JonLeung tends to say, it's amazing that all the Genesis Sonic the Hedgehog games haven't been mapped properly yet for example, and there are way more classics still missing. Hope you hang around during these quiet times until we experience some kind of rebirth of the VGMaps forums.

 on: August 12, 2017, 01:07:40 PM 
Started by vorpal86 - Last post by vorpal86

It appears that I've only two more areas to map. So I could be done pretty soon! I've done quite a few. I'm getting the hang of this mapping stuff... Wink It's fun!

Hope all is well with everyone... It's been a ghost town round here lately.... :/

 on: August 07, 2017, 09:21:12 PM 
Started by JonLeung - Last post by JonLeung
A vlog this time about a local event called "Taste Of Edmonton", not sure if it would be of much appeal to most of you, but hey, here it is if you are interested; why not?

Also, please subscribe!  I have more game-related stuff in the pipeline and my personal goal is to get to 250 subscribers by the end of the year.  Thanks!

 on: August 05, 2017, 02:10:33 PM 
Started by JonLeung - Last post by vorpal86
Well it's been slow in this topic but I may have found something useful. Here is a web page based BG ripping tool that can extract a full BG from any or almost any Zsnes, Vba or Gens save state. I've used it some with Castle of Illusion and it really does get you the BG. It's cool. I think it will mostly work best with side scrollers or any game that has a parallax scrolling BG.

You'll need to save state in game where the BG is currently on screen, then upload the save state and click begin. The next page will take you to the extracted image. From here you can then copy the image to get it.

 on: August 05, 2017, 01:59:48 PM 
Started by vorpal86 - Last post by vorpal86
So here it is. The Mickey Mouse thread for the Genesis version of Castle of Illusion.

I'll start by asking if I should include the BG in each map or l eave it, or submit both a BG version and a noBG version?

The maps are pretty easy to make out but sometimes the BG blends too much into the tileset layer. Like the forest.

Here is those maps - Practice Level 1-3

Enchanted Forest - NoBG - BG

Toyland - NoBG - BG

The Storm - NoBG - BG

Those are all complete.

I also have The entire Enchanted Forest Level complete which includes the remaining 3 areas/stages of it plus the boss for a total of 4 areas. I'm thinking each level has 4 areas but will find out.

There are plenty more maps to do so I'll check back soon!


 on: August 05, 2017, 01:39:00 PM 
Started by vorpal86 - Last post by vorpal86
With the help of Will and RyuMaster this game has all maps. This should be the whole game but if not someone tell how so!

I finally sent in Stage 2 of Super Ghouls n' Ghosts all complete with bg.


 on: August 05, 2017, 01:29:32 PM 
Started by vorpal86 - Last post by vorpal86
OK here is the official update and final.

Shining in the  Darkness maps are now officially done and posted. Sorry if I necroposted but I'm trying to update my absence! Thanks for your patience! Wink

 on: August 05, 2017, 01:11:40 PM 
Started by JonLeung - Last post by vorpal86
Ahh cool! Congrats GOCHA!
It's seems like that game was a pain to map or maybe not but you did a fine job my friend! I wish there was and Eng translation for some of those. Have yourself a break, you deserve it!

I remember playing the Mystical Ninja on Snes back in it's release era and it was very fun. It's really too bad that we only got the first one here in the states. The next one to ever get released in the states was the N64 versions (two games officially I think...) It will be nice if and when we get some more mystical Goemon game levels mapped. After I'm done with Castle of illusion I'll see about getting some more for Mystical Ninja.


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