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Gaming / Re: Complete game lists per console?
« Last post by Marscaleb on September 30, 2020, 09:35:48 PM »
Honestly, you can get a very comprehensive list from EmuParadise.
They took down all their roms but they still have everything listed.
The problem there is that the list is TOO comprehensive; they list duplicates that have any difference in the code, such as revisions and multiple regions. (The latter of which may be hard to distinguish between some titles that name the game differently in different regions.)

With the Genesis, it doesn't take very long to see that so-called "complete" games lists seem so different from each other.


Seriously; I mean where do you draw the line?
Do you include Sega CD and 32X titles?  They may have a different label as if they are different console, but strictly speaking they are still Genesis titles.
Should a collection like 6-Pak count?
And I get not wanting to count homebrew titles since most of them are tech demos, but then you have some that are legitimately full proper games, like Tangledeep and there was an RPG on the Sega CD some fans printed actual discs for.  But if you can't count them, then you couldn't count Gauntlet on the NES or Tengen's other unlicensed titles.

...One thing I will say, if you produce any list or distinct number, you really need to include with that the EXACT terms you are defining the list by.  Maybe something like "Title must have been sold on store shelves between year X and year Y without being taken down or recall for reasons other than poor sales."

Also, you might try asking your question on NesDev.com.  I know people there have shared sites that list a lot of various details, so someone there might have something to help you.
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Gaming / Re: I give up, what game is the background from?
« Last post by Marscaleb on September 30, 2020, 09:14:50 PM »
I would say they look better without the labels.  You don't want the background to be distracting, afterall.
The jungle would look nice.  Perhaps MG2's Building 1 Floor 1 might hit that right balance between memorable and looking good?  Plus it has a nice large section with no labels.
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For this month's "Maps Of The Month" featurette, I wish to draw your attention to Vorpal86's Castle Of Illusion: Starring Mickey Mouse (Genesis) maps.

An evil witch named Mizrabel wants to steal Minnie Mouse's youth! To rescue Minnie, Mickey Mouse enters the Castle of Illusion, where each door leads to another world. By defeating the Masters of Illusion within, and obtaining the Seven Gems of the Rainbow, Mickey will have a chance to defeat Mizrabel and save Minnie.

Castle Of Illusion: Starring Mickey Mouse is a Sega Genesis game that is considered a classic, featuring a miniature mammalian mascot that predates Sonic The Hedgehog by many months.

Vorpal86 has mapped the main areas of this game both with and without backgrounds. It's always nice to have a choice regarding how we want to view a game! There are also maps of the truncated stages of the "Practice" difficulty, including versions of the first area of The Enchanted Forest, the last area of Toyland (without being flipped upside-down), and the first area of The Storm (with about 2/5 of the end simplified). This cartoon quest to collect colourful crystals isn't so challenging now that Vorpal86 has captured every pixel of every nook and cranny of this creepy castle.

So to recognize the effort of dispelling Mizrabel's illusions, Vorpal86's Castle Of Illusion: Starring Mickey Mouse (Genesis) maps will be known as VGMaps.com's Maps Of The Month for October 2020.
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Gaming / Re: I give up, what game is the background from?
« Last post by JonLeung on September 30, 2020, 09:09:14 AM »
I thought about Metal Gear for the MSX, and revisited that idea again last night.  Check out the MSX page now.

I chose "Building 1: Rooftop" because that was the one that was easiest to edit away the labels.

But then I thought: should I continue to insist on unmarked/unlabelled maps for the backgrounds?  I do prefer maps to be labelled, so why for backgrounds do I prefer them unlabelled?  Is it an function vs. aesthetics thing?

Maybe I should try using a more interesting floor from Metal Gear, even if they are marked up.  Or maybe its sequel.  The jungle from "Building 1 To Building 2" from Metal Gear 2: Solid Snake might work.
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VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on September 29, 2020, 06:51:51 PM »

Happy 24th anniversary to the Nintendo 64!  I don't normally do gameplay videos on my semi-gaming channel, but I thought someone might get a kick at seeing me struggle with "Tower Of The Wing Cap" in Super Mario 64 (though on the Super Mario 3D All-Stars collection on the Switch).  I couldn't seem to get all eight Red Coins in a single pass which means looping back around to get them, but that means almost zero room for error.
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VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on September 29, 2020, 06:49:31 PM »

How did I forget to post this the other day?  Here's the follow-up of the LEGO NES - the LEGO Super Mario: Adventures With Mario Starter Course and two Expansion Sets.
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Gaming / Re: I give up, what game is the background from?
« Last post by Marscaleb on September 28, 2020, 10:03:35 PM »
I think there are plenty of options for great maps to use for seasons; there's not really a need to recycle the same ones.  I think it's kind of a fun extra to stop by and see what map is being used, so I'd be in favor of seeing new seasonal images.
The only thing that comes to my mind though is that they might get kind "lost to time" if new ones are chosen every year, and I kind of would want to see some spot on the site that mentions what the previous background maps were.
I already can't remember what any of them were other than the Nemo one, and that I just remember because it took me so long before I found where it was from.

Do you also like the background images for the individual atlas pages?
Yes!  This is the greatest addition to the site behind doubling the random map sets!
And I find the choice for what map is being used for each console is just absolutely perfect.  I loved opening up various pages for the first time and thinking 'Of course it would be THAT map!"
Except for the lack of a Metal Gear background on the MSX page; that needs to be fixed.  Also the lack of a Rusty background on the PC-98 page, but that could probably be blamed on the lack of Rusty maps to begin with.  (But I guess that's a different subject.)
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Gaming / Re: I give up, what game is the background from?
« Last post by JonLeung on September 28, 2020, 07:21:43 AM »
Indeed it is!  Funnily enough, early this month, somebody asked me the same question on Twitter.

I guess it really is a good way to showcase lesser-known games that should get some recognition.

I do indeed try to have them match the season (in the Northern hemisphere) or holiday or something to do with that month.  Since I started this in February, we haven't done this for a whole year yet.  So I'm not sure if I am going to use the same monthly image every single year, or if I will change it, or if I will make it random to showcase a few each month and just add more whenever I feel like it.

Do you also like the background images for the individual atlas pages?
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Gaming / Re: I give up, what game is the background from?
« Last post by Lüt on September 28, 2020, 06:50:23 AM »
Looks like Robotrek's Rococo Town:

https://www.vgmaps.com/Atlas/SuperNES/Robotrek-Rococo.png

Admittedly, I thought it was from a Pokemon game at first. It's a somewhat similar style to a thing I've had saved for a while now called Costa City.
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Gaming / Re: An unusual map
« Last post by Marscaleb on September 27, 2020, 09:14:26 PM »
Did that come with a different piece in each box or something?
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