February 20, 2018, 12:41:06 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
   Home   Help Search Login Register  
Pages: [1]   Go Down
Author Topic: 3DNES - Turning NES games 3D  (Read 2094 times)
0 Members and 1 Guest are viewing this topic.
Offline Offline

Posts: 3144

« on: June 30, 2016, 05:04:31 PM »

Interesting emulator that interprets game assets into 3D.  As I expected when I first saw this, it requires work on a user's part to correct the 3D interpretations of sprites and background elements but in the end, it's quite possible to 3Dify a number of games well.
Hero Member
Offline Offline

Posts: 2228

« Reply #1 on: June 30, 2016, 07:29:20 PM »

I remember seeing this process a number of months ago, and the major flaw seemed to be how the emulator was trying to determine the shapes and depth all by itself. But if the user can create some presets so that some elements always appear the same way, then the concept becomes a lot more usable in addition to looking a lot better.

Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)
-Lilly Looking Through (PC)

Pending project:
-A ton of stuff that will never be finished
Full Member
Offline Offline

Posts: 105

« Reply #2 on: July 11, 2016, 08:12:37 AM »

Looks interesting.

Creator of 2,000 maps on

GameFAQs as of 04/15/2016. ^_^
Pages: [1]   Go Up
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS! The Video Game Atlas


Pixel is registered with and hosted by

Go Daddy.

Supported by you.

Some advertising of and on is handled by

Project Wonderful.

2002-2018 Jonathan Leung. is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

This site does not contain commercial ROMs or any other illegal materials. All directly "ripped" game images are the property of their respective copyright holders. This web site and compass logo are copyrighted by Jonathan Leung 2002-2018.