VGMaps
April 18, 2019, 06:04:09 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1] 2   Go Down
  Print  
Author Topic: Cave Story: Doukutsu Monogatari (PC)  (Read 12951 times)
0 Members and 1 Guest are viewing this topic.
RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« on: October 16, 2006, 08:45:36 PM »

Awesome Japanese freeware platformer. If you haven't played it yet, you should now.



Linky: http://agtp.romhack.net/doukutsu.html



First Cave: http://img172.imageshack.us/img172/9906/firstcaveyw6.png



Migma Village: TODO

Egg Corridor: TODO

Grasstown: TODO

Sand Zone: TODO

Labyrinth: TODO

Waterway: TODO

Egg Corridory 2: TODO

*Place whose name alludes me*: TODO

Plantation: TODO

Last Cave A: TODO

Last Cave B: TODO

Balcony: TODO

Hell: TODO

---

Dot? Dot. Dot!
Logged


JonLeung
Administrator
*****
Offline Offline

Posts: 3198


« Reply #1 on: October 16, 2006, 09:07:32 PM »

You should've mentioned that it's like Castleroid/Metroidvania in the first place!  Smiley
Logged
Blublu
Newbie
*
Offline Offline

Posts: 18


« Reply #2 on: October 16, 2006, 09:14:07 PM »

That's an interesting coincidence. I was thinking about the idea of doing this game myself, and I am currently playing this game. By the way, for those who have not played this game, DO SO NOW. It is one of the awesomenessest game ever made.
Logged
Blublu
Newbie
*
Offline Offline

Posts: 18


« Reply #3 on: October 16, 2006, 09:32:50 PM »

By the way, that place is called "Outer wall". (why can't I edit? Argh!)
Logged
Blublu
Newbie
*
Offline Offline

Posts: 18


« Reply #4 on: October 16, 2006, 09:37:57 PM »

By the way 2, it is "Mimiga", not "Migma". I thought it was just a typo in your post, but I see that the same error is also on the map.



Are you using a level editor to make these maps? I sure hope so. I think there are 2 different level editors that exist for this game (not counting whatever the developer used).
Logged
RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #5 on: October 17, 2006, 05:17:54 PM »

Oh dear... I never realized I was misspelling Mimiga all this time. >.< I swear, I must have dyslexia or something.



Yes, I am using an external editor (Miza). I'll check the other one out to see if it has any redeeming value.

---

Dot? Dot. Dot!
Logged


Blublu
Newbie
*
Offline Offline

Posts: 18


« Reply #6 on: October 17, 2006, 08:16:41 PM »

You're not dyslexic, this happens to people all the time. You don't read every letter when you read words you have seen before, so if you accidentally mis-read a new word the first time you see it, chances are it will keep happening, because you don't usually read the letters themselves again.





Oh, and ... yeah, nice job on this game, please keep it up. Level editors sure make mapping easy, right? Cheesy
Logged
RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #7 on: October 18, 2006, 06:47:26 PM »

I fixed the mistake in the first map: http://img288.imageshack.us/img288/2629/firstcavewl1.png



Here's the Mimiga village. It's almost done. I just need to finish Yamashita Farm.

http://img92.imageshack.us/img92/5954/mimigavillageof2.png<

---

Dot? Dot. Dot!
Logged


Revned
Hero Member
*****
Offline Offline

Posts: 1092



« Reply #8 on: October 18, 2006, 08:37:10 PM »

Blublu Said:
You're not dyslexic, this happens to people all the time. You don't read every letter when you read words you have seen before, so if you accidentally mis-read a new word the first time you see it, chances are it will keep happening, because you don't usually read the letters themselves again.





Oh, and ... yeah, nice job on this game, please keep it up. Level editors sure make mapping easy, right? Cheesy

Yep, I thought for years that the beach in Zelda: Link's Awakening was called "Tornobo Shores", when it's "Toronbo Shores". I still prefer my version, though, because I'm so used to it.
Logged

RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #9 on: October 21, 2006, 12:53:53 PM »

Egg Corridor done.



http://img168.imageshack.us/img168/8712/eggcorridorbc2.png

---

Dot? Dot. Dot!
Logged


RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #10 on: November 04, 2006, 04:41:08 PM »

I've been mapping another game at the same time, so progress has been slow. In spite of that, I did manage to finish Grasstown:



http://img115.imageshack.us/img115/4355/grasstownzl5.png

---

Dot? Dot. Dot!
Logged


RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #11 on: December 02, 2006, 04:07:14 PM »

Sand Zone done:



http://img169.imageshack.us/img169/2523/sandzonedx3.png

---

Dot? Dot. Dot!
Logged


TerraEsperZ
Hero Member
*****
Offline Offline

Posts: 2237



« Reply #12 on: December 04, 2006, 10:02:27 AM »

What I'm wondering is, having not played the game, do all the areas fit inside one big, overall map, like Metroid and Super Metroid? Being able to see the entire game at once is always cooler in my opinion.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Logged

Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Pending project:
-A ton of stuff that will never be finished
RT 55J
Sr. Member
****
Offline Offline

Posts: 439


« Reply #13 on: December 05, 2006, 08:06:02 PM »

Short Answer: No. The teleporters prevent any chance of that happening.

---

Dot? Dot. Dot!
Logged


Revned
Hero Member
*****
Offline Offline

Posts: 1092



« Reply #14 on: December 08, 2006, 08:18:00 PM »

Well, I finally got around to playing this game, and it's pretty darned fun. Impressive for a freeware game. I look forward to more maps!
Logged

Pages: [1] 2   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
VGMaps.com: The Video Game Atlas

 

Pixel WarehouseVGMuseum.com

Your ad could be here - contact me for advertising inquiries.

VGMaps.com is registered with and hosted by

Go Daddy.

Supported by you.

© 2002-2019 Jonathan Leung.

VGMaps.com is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

This site does not contain commercial ROMs or any other illegal materials. All directly "ripped" game images are the property of their respective copyright holders.

This web site and compass logo are copyrighted by Jonathan Leung 2002-2019.