Author Topic: Cave Story: Doukutsu Monogatari (PC)  (Read 24888 times)

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Offline RT 55J

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Cave Story: Doukutsu Monogatari (PC)
« on: October 16, 2006, 09:45:36 pm »
Awesome Japanese freeware platformer. If you haven't played it yet, you should now.



Linky: http://agtp.romhack.net/doukutsu.html



First Cave: http://img172.imageshack.us/img172/9906/firstcaveyw6.png



Migma Village: TODO

Egg Corridor: TODO

Grasstown: TODO

Sand Zone: TODO

Labyrinth: TODO

Waterway: TODO

Egg Corridory 2: TODO

*Place whose name alludes me*: TODO

Plantation: TODO

Last Cave A: TODO

Last Cave B: TODO

Balcony: TODO

Hell: TODO

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Offline JonLeung

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #1 on: October 16, 2006, 10:07:32 pm »
You should've mentioned that it's like Castleroid/Metroidvania in the first place!  :)

Offline Blublu

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #2 on: October 16, 2006, 10:14:07 pm »
That's an interesting coincidence. I was thinking about the idea of doing this game myself, and I am currently playing this game. By the way, for those who have not played this game, DO SO NOW. It is one of the awesomenessest game ever made.

Offline Blublu

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #3 on: October 16, 2006, 10:32:50 pm »
By the way, that place is called "Outer wall". (why can't I edit? Argh!)

Offline Blublu

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #4 on: October 16, 2006, 10:37:57 pm »
By the way 2, it is "Mimiga", not "Migma". I thought it was just a typo in your post, but I see that the same error is also on the map.



Are you using a level editor to make these maps? I sure hope so. I think there are 2 different level editors that exist for this game (not counting whatever the developer used).

Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #5 on: October 17, 2006, 06:17:54 pm »
Oh dear... I never realized I was misspelling Mimiga all this time. >.< I swear, I must have dyslexia or something.



Yes, I am using an external editor (Miza). I'll check the other one out to see if it has any redeeming value.

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Offline Blublu

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #6 on: October 17, 2006, 09:16:41 pm »
You're not dyslexic, this happens to people all the time. You don't read every letter when you read words you have seen before, so if you accidentally mis-read a new word the first time you see it, chances are it will keep happening, because you don't usually read the letters themselves again.





Oh, and ... yeah, nice job on this game, please keep it up. Level editors sure make mapping easy, right? :D

Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #7 on: October 18, 2006, 07:47:26 pm »
I fixed the mistake in the first map: http://img288.imageshack.us/img288/2629/firstcavewl1.png



Here's the Mimiga village. It's almost done. I just need to finish Yamashita Farm.

http://img92.imageshack.us/img92/5954/mimigavillageof2.png<

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Offline Revned

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #8 on: October 18, 2006, 09:37:10 pm »
Blublu Said:
You're not dyslexic, this happens to people all the time. You don't read every letter when you read words you have seen before, so if you accidentally mis-read a new word the first time you see it, chances are it will keep happening, because you don't usually read the letters themselves again.





Oh, and ... yeah, nice job on this game, please keep it up. Level editors sure make mapping easy, right? :D

Yep, I thought for years that the beach in Zelda: Link's Awakening was called "Tornobo Shores", when it's "Toronbo Shores". I still prefer my version, though, because I'm so used to it.

Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #9 on: October 21, 2006, 01:53:53 pm »


Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #10 on: November 04, 2006, 04:41:08 pm »
I've been mapping another game at the same time, so progress has been slow. In spite of that, I did manage to finish Grasstown:



http://img115.imageshack.us/img115/4355/grasstownzl5.png

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Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #11 on: December 02, 2006, 04:07:14 pm »


Offline TerraEsperZ

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #12 on: December 04, 2006, 10:02:27 am »
What I'm wondering is, having not played the game, do all the areas fit inside one big, overall map, like Metroid and Super Metroid? Being able to see the entire game at once is always cooler in my opinion.



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project that are on hold because job burnout :
-Drill Dozer (GBA)
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-Naya's Quest (PC)

Offline RT 55J

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #13 on: December 05, 2006, 08:06:02 pm »
Short Answer: No. The teleporters prevent any chance of that happening.

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Offline Revned

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RE: Cave Story: Doukutsu Monogatari (PC)
« Reply #14 on: December 08, 2006, 08:18:00 pm »
Well, I finally got around to playing this game, and it's pretty darned fun. Impressive for a freeware game. I look forward to more maps!