Author Topic: Super C (NES)  (Read 36057 times)

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Offline marioman

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RE: Super C (NES)
« Reply #30 on: March 02, 2008, 12:13:45 pm »
Great job RT-55J.  As of now, I believe that Contra Force, Contra Hard Corps, and Contra 4 are the only 2D Contra games that aren't mapped.

Offline salahmander

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RE: Super C (NES)
« Reply #31 on: March 02, 2008, 01:05:50 pm »
Are you also going to map the arcade contras as well

Offline RT 55J

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RE: Super C (NES)
« Reply #32 on: March 02, 2008, 02:23:32 pm »
Possibly. I've never played them and I've heard they're less enjoyable, but I've also heard that they're shorter. I'll look into it.

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Dot? Dot. Dot!


Offline TerraEsperZ

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RE: Super C (NES)
« Reply #33 on: March 02, 2008, 02:25:17 pm »
I'd really like to start mapping Contra: Hard Corps again one day, provided that I can finish one major project before someone else does it instead of me.



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



Current projects: Sonic CD (Sega CD), Mega Man V (GB), Mega Man Zero (GBA), Battletoads (NES)
Current project that are on hold because job burnout :
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)