VGMaps
January 23, 2018, 07:09:37 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: 1 2 [3] 4 5   Go Down
  Print  
Author Topic: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)  (Read 33754 times)
0 Members and 1 Guest are viewing this topic.
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #30 on: May 30, 2009, 03:42:29 PM »

Will's maps for all of Teenage Mutant Ninja Turtles: Fall Of The Foot Clan are now up, so now the Turtles In Trouble chapter has been started, which also means all chapters at least have something now.
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #31 on: June 10, 2009, 01:28:27 PM »

I have completed Who Framed Roger Rabbit and the second Teenage Mutant Ninja Turtle game. Unfortunately only two stages of "Back from the Sewers" were mapable, because the rest of the stages are long, running through areas with only the boss room. I hope the third ninja turtle game is better than this.
Logged
marioman
Hero Member
*****
Offline Offline

Posts: 649


« Reply #32 on: June 11, 2009, 10:16:46 AM »

It's been a while since I played TMNT2 for the Game Boy, but I seem to remember that there were more than 2 stages that were mappable.  I believe that the only stages in the game that are not mappable are Act 2 and some of Act 6.  Correct me if I am wrong...
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #33 on: June 11, 2009, 11:59:17 AM »

To honest with you, the other acts I find are quasi-mappable, which isn't quite enough. As for the third game, its got quite an extensive mine I'm going to take time to work on.
Logged
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #34 on: June 13, 2009, 08:17:21 AM »

"Quasi-mappable"?



In any case, the two maps Will made for Teenage Mutant Ninja Turtles (II): Back From The Sewers are now up.



I notice we seem to be talking about Phantasy Star a bit recently in other topics.  Like Phantasy Star (IV): The End Of The Millennium, the box of Teenage Mutant Ninja Turtles (II): Back From The Sewers has the Roman numeral sequelization, but the in-game title shot does not.  I hate it when that happens...hence the parentheses.
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #35 on: June 13, 2009, 02:41:27 PM »

Who Framed Roger Rabbit maps have arrived. If you look at some, you'll see certain familiar things. The apes on the northeast part of Toontown look not unlike Donkey Kong and in Doom's mansion the robot dog more or less the very same one from Chip n' Dale Rescue Rangers.
Logged
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #36 on: June 13, 2009, 05:13:10 PM »

Are the Who Framed Roger Rabbit maps in the correct order, Will?  I just took a guess.



Sorry I forgot to mention them.  I guess that just leaves Darkwing Duck for that chapter.



Are we certain nothing more can be done for TMNT(II): Back To The Sewers?
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #37 on: June 13, 2009, 09:43:36 PM »

The roger maps are fine. As for Teenage Mutant Ninja Turtles II, I'll have to look into soon and should the stage be unmappable, I'll describe it.
Logged
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #38 on: June 13, 2009, 11:40:09 PM »

Oh, I see.  Act 2 is an auto-scrolling skateboard stage.  Ergh.
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #39 on: June 17, 2009, 11:44:10 PM »

I am now working on Darkwing Duck to finish the Disney chapter. I am already done with the first level and moving on.
Logged
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #40 on: June 20, 2009, 12:57:34 PM »

Thanks for finishing off the Disney Dizziness chapter with your Darkwing Duck maps, Will.  Smiley



I'm pretty sure GameFAQs has the incorrect date of the release of this game.  No way it could have come out a couple years before the NES version.
Logged
Maxim
Hero Member
*****
Offline Offline

Posts: 972



« Reply #41 on: June 21, 2009, 07:13:06 AM »

With all due respect, GameFAQs is hardly an authoritative resource for anything. Somewhere like MobyGames is much more likely to have decent info. It lists the GB version as Feb 1993 and the NES version as Jun 1992.
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #42 on: June 22, 2009, 08:07:22 AM »

I've have resumed work on The Legend of Zelda: Link's awakening (not the DX version), since it seems to be discontinued. If you were planning on transforming copies of the DX maps into grayscale versions with graphic editors, then don't try it, for there are small but noticeable differences between the two versions of Link's Awakening. I have done 2 out 10 dungeons so far.
Logged
JonLeung
Administrator
*****
Offline Offline

Posts: 3141


« Reply #43 on: June 22, 2009, 10:28:54 AM »

Has it really been discontinued?  Revned called that one back in post #004...
Logged
Will
Hero Member
*****
Offline Offline

Posts: 590



« Reply #44 on: June 22, 2009, 11:57:08 AM »

That's what I thought considering the length of time between then and now, but I probably wasn't supposed to jump to a conclusion like that.
Logged
Pages: 1 2 [3] 4 5   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
VGMaps.com: The Video Game Atlas

 

Pixel WarehouseVGMuseum.com

 

VGMaps.com is registered with and hosted by

Go Daddy.

Supported by you.

Some advertising of and on VGMaps.com is handled by

Project Wonderful.

2002-2018 Jonathan Leung.

VGMaps.com is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

This site does not contain commercial ROMs or any other illegal materials. All directly "ripped" game images are the property of their respective copyright holders. This web site and compass logo are copyrighted by Jonathan Leung 2002-2018.