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Maps In Progress / Re: VGCartography - getting to work on PS1 maps!
« Last post by YelseyKing on Today at 02:26:46 am »
I gotta say, I am *really* impressed with your PS1 maps. It's especially awesome to see someone finally tackling FF8 and 9, and your maps are very thorough and well-made. I'm curious, though, as to why the Centra Excavation Site, from the first Laguna scenario, wasn't included... I always thought that area looked really neat, and there's a lot of little things to do there in preparation for later in the game that'd be nice to have marked on a map. (And if that was included in another map and I just missed it, I apologize in advance. :P)

Beyond that, great job. I appreciate how you even separately mapped out areas that change, such as Balamb Garden, Dollet, and Winhill; very nice touch. Looking forward to seeing the rest of FF9; that's one of my favorite games ever!
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Maps In Progress / Re: VGCartography - getting to work on PS1 maps!
« Last post by Cyartog959 on May 13, 2024, 11:22:01 pm »
A good job you're doing posting maps to the atlas! I like how you were posting every single secret you have found in those games! If you're going for Crash Bandicoot maps,  by all means. There's a lot more to cover.

I'd suggest Crash 1 first, then up to about Crash 3.

There's all the 5 secret courses hidden in Mario Sunshine. Those were all amazing, and challenging.

Oh! I think you missed the Observatory in 2F, from Luigi's Mansion, complete with a very cool cosmic path there. That room's not connected to the Astral Hall.

And, of course, all the boss arenas from facing all the main ghost bosses, Chauncey, Bogmire, Boolossus, even King Boo and his Bowser illusion. I think some updating is required.

Why, I know a few more games to cover, if you're up to making time for your schedule for them, that is.

- Super Magnetic Neo
- MDK 1
- MDK 2
- Fairly OddParents: Breakin' Da Rules(Console Version, GC, PS2, Xbox)
- Fairly OddParents: Shadow Showdown (Kinda curious how bigger and longer those levels are from the previous game)
- Frogger: He's Back! (PS1, PC)
- Frogger 2: Swampy's Revenge
- Frogger Beyond
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Map Gab / Re: Hand-Drawn Game Guides by Phil Summers (NES)
« Last post by TerraEsperZ on May 13, 2024, 08:55:38 pm »
I too remember that discussion because I was a subscriber to Phil Summers' Patreon for about a year during which he released six issues of his Hand-Drawn Gaming series before closing his page down: Castlevania, Gimmick!, Double Dragon 2, Mega Man, Teenage Mutant Ninja Turtles and Bionic Commando.

The artwork was as good as the free guides but they were smaller at eight pages each and usually only featured partial maps or simple tips. I can't complain because the artwork was very good, reminding me a bit of Katsuya Terada's artwork for Nintendo Power's three parts Secret of Mana guide in issues 62, 63 and 64 way back in 1994.

If he's working on an actual book, I'm curious to see what it's going to be about!

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Map Gab / Hand-Drawn Game Guides by Phil Summers (NES)
« Last post by JonLeung on May 13, 2024, 07:18:18 pm »

If you go here and scroll down to "The Original Unofficial Guides, for FREE!", you can download .PDFs of hand-drawn game guides for some NES classics: Contra, The Legend Of Zelda, Metroid, and Ninja Gaiden.  When the art is cool (and cute), just generally well-done, there's definitely visual appeal to these.  I like the comic style and how there's just random drawings everywhere.  The Metroid and Ninja Gaiden ones are especially cute; I think the "seriousness" we associate with Samus and Hayabusa makes for an interesting juxtaposition when they don't look or act like hardened warriors.

I swear we talked about them earlier here in these forums, but I can't find that topic.  I know I'd heard about these before, something about issues with crowdfunding, maybe?  Unless that was something else?  In any case, I'd only just (re?)discovered that these guides are free, and it sounds like Phil Summers is working on another one.

Pretty cool stuff, eh?
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Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on May 13, 2024, 05:15:54 pm »
VGCartography is the first one to fulfill a PlayStation request, for Final Fantasy VIII!

It's an FF game that certainly has its detractors, but I have certainly enjoyed it at the time, and seeing as how the FF series is all over the place now, I think VIII being still in a now-classic era with turn-based (excuse me, "Active Time Battle")-style action, there's still much to like.  Looking at these maps brings back memories.

I always knew it would be possible to map.  I'm not sure why Final Fantasy IX wasn't on my request list (I have fixed that now), I think I mistakenly thought it had polygonal backgrounds, but they are actually prerendered, just like for VII and VIII.  VGCartography's taken care of a big chunk of IX too!  Those are up as well.

A bunch of maps by VGCartrography have been put up Saturday, Sunday, and today.  Lots of good stuff, really pushing what's possible.  Might have to rethink what I've deliberately left off my list, now that I see I shouldn't assume PS2 games are off the table.  Though my list is big enough already, LOL.

Thanks yet again, VGCartography!
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Maps In Progress / Re: VGCartography - getting to work on PS1 maps!
« Last post by VGCartography on May 13, 2024, 09:56:39 am »
A bunch more maps went up:

- THPS 2-4 (PS1)
- Jak and Daxter (PS2)
- MediEvil (PS1)
- MGS3
- Arkham Asylum
- Twisted Metal 1+2
- Luigi's Mansion
- Wild Arms 1+2 world maps

I need to check, there are others like Mario Sunshine that I finished but I'm not sure I submitted them here. Working on finishing MediEvil, possibly J&D (some levels are being annoying), then maybe some classic Crash Bandicoot maps.

e: Oh! I finished FF8 and half of FF9 + Legend of Dragoon also! Submitting the rest of those now!
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VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on May 12, 2024, 08:07:06 am »

Happy 1st birthday to The Legend Of Zelda: Tears Of The Kingdom! Last month, I posted a strange video where it looks like I didn't know how to side hop.  But anyone who knows me would KNOW I know how to play Zelda games!  Still, did I fool anyone?

Today, on ToTK's birthday, I am finally revealing that that vid is actually a shot-by-shot parody of TeZoKi's video of negaoryx's infamous Breath Of The Wild moment, when she found the tutorial shrine (at 95 hours) and learned how to side hop after having already beat three out of the four Divine Beasts!  Yes, I deliberately avoided the Kyononis Shrine in my actual playthrough of Tears Of The Kingdom so that I could recreate this moment (at 295 hours) after I'd cleared four out of five temples.  (By that point I had also done everything else possible in the game, including finding all the Koroks!)

A year later, have you beaten Tears Of The Kingdom?
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Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on May 11, 2024, 03:43:04 pm »
mechaskrom has fulfilled a TurboGrafx CD request!  The first one, actually.  We don't get many TurboGrafx games as it is...

Though The Dynastic Hero isn't a wholly original TurboGrafx CD game, but rather a version of Wonder Boy In Monster World (Genesis), which mechaskrom has submitted unmarked maps for at the same time (to go along with Dammit 9x's maps that we've had for quite a while).  mechaskrom has also mapped and submitted Wonder Boy In Monster World, a European release on the Master System.

Besides wanting more TurboGrafx games specifically, my request for The Dynastic Hero is because I think it would be interesting to compare against Wonder Boy In Monster World.  And now we can do that with this triple feature!  Thanks, mechaskrom!
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Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on May 10, 2024, 10:44:38 pm »
Deja vu, indeed.  I'm sure we've seen me thank zagato blackfist for mapping an NES game before.

This time it's for the MacVenture game Deja Vu!

Ironically, I'm surprised we haven't already seen anything mapped of the three MacVenture games on NES (the others being Shadowgate and Uninvited).  Thanks to zagato, that's one down!

I'm feeling like I've thanked you before... you keep coming through on these requests!  Keep up the great work!

With "Beyond Shadowgate" (which I semi-recently supported on Kickstarter) coming soon, the NES Shadowgate - or the TurboGrafx CD game ALSO called "Beyond Shadowgate" - would be cool, too...  :P
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Thank you, this was unexpected.

I originally didn't plan to map this game, but because it's so similar to Command & Conquer it was pretty easy to add support for it in my CnCMapper tool. The terrain generator and spice field functions were a bit difficult though.

Dune II is a good RTS game, but very clunky by today's standards so I recommend using something like Dune Legacy or Dune Dynasty if you want to play it.

I really like the Dune universe and loved the movies (both the old and new). It has a cool style and a very interesting mix of scifi, politics and religion.
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