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Messages - Tropicon

Pages: 1 ... 6 7 [8]
106
Map Gab / RE: Super Castlevania IV
« on: December 25, 2008, 08:30:18 pm »
I'll give it a shot.  SNES is supposed to be my thing after all.

107
Map Requests / RE: A Nightmare on Elm Street by Monarch
« on: December 25, 2008, 08:22:39 pm »
Irfan view can do Batch cropping? How?  I've been using it for years and I never knew about that.



OK you're further along in the game then I am.  How do you dig in the walls?  I just past the broken switch, should it open the little room with the grenade and the axe?  Cheat Engine does not like this game so far.

108
Map Requests / RE: A Nightmare on Elm Street by Monarch
« on: December 25, 2008, 10:40:43 am »
From what I can tell it's completely different.  This game plays like a cheap version of Ultima.  Mapping so far is a pain due to a status screen that takes up most of the right hand side of the screen.

109
Map Requests / RE: A Nightmare on Elm Street by Monarch
« on: December 24, 2008, 12:15:29 pm »
I'll do it.  How big is this game?  Any particular area you want mapped?

110
Map Requests / RE: Brain Lord (SNES)
« on: December 22, 2008, 05:32:01 pm »
I thought it would take longer then it did.

The Ice Castle:

http://www.vgmapper.com/SysSNES/B/BrainLord.html

111
Map Requests / RE: Brain Lord (SNES)
« on: December 21, 2008, 02:01:25 pm »
Ice castle map now under construction.  Ahh good ol SNES.  There's nothing easier.  

112
Map Gab / RE: Zelda link to the past: Lost Woods Transparency
« on: December 12, 2008, 07:36:52 pm »
One sec... Hah, only 3 frames...  Ok they're up at the same link.  The animation is right on the page and the frames are under "General gallery".

113
Map Gab / RE: Zelda link to the past: Lost Woods Transparency
« on: December 10, 2008, 06:45:25 pm »
Here you go:

http://www.vgmapper.com/SysSNES/L/LegendofZeldaALinktothePast.html



And waterfall? What do you mean, which waterfall?

Pages: 1 ... 6 7 [8]