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Maps In Progress / What a horrible night to have a curse.
« on: May 14, 2016, 11:31:55 pm »
I was always a little disappointed that both of the existing Castlevania II maps are arbitrarily broken into three pieces. I was in the mood for mapping a few weeks ago, so I spent a weekend making my own maps which add new value to the atlas:


It's up to Jon whether to post the daytime map in addition to the two already on the site. These are the widest maps I've ever made, and this is the first time in ages that I've had my tools choke (pngout crashes, for example).
I'm also working on some minor revisions to Castlevania 1 and 3 so that my whole collection is consistent. Mostly just small things like tweaking the headers/outlines, adding some moving platforms which I had previously chosen to omit, and fixing a few errors I've noticed.


It's up to Jon whether to post the daytime map in addition to the two already on the site. These are the widest maps I've ever made, and this is the first time in ages that I've had my tools choke (pngout crashes, for example).
I'm also working on some minor revisions to Castlevania 1 and 3 so that my whole collection is consistent. Mostly just small things like tweaking the headers/outlines, adding some moving platforms which I had previously chosen to omit, and fixing a few errors I've noticed.