Micro Machines 2: Turbo Tournament (MD)

Started by Maxim, June 26, 2007, 06:28:05 AM

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The Ultimate Koopa

I had another go at the '96 Picnic Problems but it's almost impossible to get that middle section.

Maxim

Science Lab ('96)

http://img253.imageshack.us/my.php?image=micromachines96sciencelcb6.png">http://img253.imageshack.us/img253/7475/micromachines96sciencelcb6.th.png" width="69" height="165" alt="User posted image" />

Maxim

Jet Joust

http://img293.imageshack.us/my.php?image=micromachines96jetjoustol0.png">http://img293.imageshack.us/img293/1610/micromachines96jetjoustol0.th.png" width="65" height="165" alt="User posted image" />

The Ultimate Koopa

How on earth did you do that? Well I know how you did it, but I mean I could never do that if the Jet Planes are auto-accelerated

Maxim

It's not hard, in fact it's not much different to a regular automap:



- Drive (fly) once around the lap, stitch and see where the holes are.

- Drive around again trying to go over the parts needed. This involved a lot of crashing in the jet stage.

- Stitch and merge, see what holes are left.

- Take a few more screenshots to fill in the remaining holes, or use grid alignment to make it easy to replicate graphics for the small holes.



For the jets, the brake has some effect which makes it a little easier.

Maxim

Printer Panic

http://img525.imageshack.us/my.php?image=micromachines96printerpsv2.png">http://img525.imageshack.us/img525/383/micromachines96printerpsv2.th.png" width="150" height="134" alt="User posted image" />

The Ultimate Koopa

Have you played Micro Machines Military before?

Maxim

I played it once, it was terrible.



Tent Tussle ('96)

http://img508.imageshack.us/my.php?image=micromachines96tenttusslj7.png">http://img508.imageshack.us/img508/787/micromachines96tenttusslj7.th.png" width="150" height="165" alt="User posted image" />

The Ultimate Koopa

It'd be a nightmare to map wouldn't it? Because of the opponents shooting at you all the time, etc.

Maxim

Picnic Problems ('96)

http://img126.imageshack.us/my.php?image=micromachines96picnicprwm9.png">http://img126.imageshack.us/img126/2115/micromachines96picnicprwm9.th.png" width="147" height="165" alt="User posted image" />

There wasn't much I couldn't get on-screen, maybe 6 or 7 tiles. There were a lot of quarter- and half-showing tiles I could replicate from elsewhere on the map. The small islands at the left and right are the same, I left them on the right.

Maxim

Military could probably be mapped quite easily, I seem to remember the "tracks" were very small and making an invincibility PAR code would probably be easy (says he who couldn't make any useful ones for MM2...)



Mach 1 Mayhem ('96)

http://img264.imageshack.us/my.php?image=micromachines96mach1maybc8.png">http://img264.imageshack.us/img264/8582/micromachines96mach1maybc8.th.png" width="111" height="165" alt="User posted image" />

TerraEsperZ

Man Maxim, you're one mean mapping machine!



I'm jealous by the way ;)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

The Ultimate Koopa


The Ultimate Koopa

Here's the Micro Machines '96 Pro Challenge savestates:

http://h1.ripway.com/ukmidis/ProChallenge.zip

I've included all the courses, (except the last course) which should be, in order:

Tent Tussle

Bunsen Bother

Step On It

Jelly Jive

Paper Pranks

Treehouse Tiles

Pool Slalom

Picnic Problems

Turbo Blast

Bench Blast

Treetop Tremors

Chainsaw Chase

Plate Hop

Raining Champ



I know 4 of those you've already mapped, and 2 of them are in the Time Trials anyway.



Micro Machines 2 Super League:

http://h1.ripway.com/ukmidis/SuperLeague.zip

Cue Capers (also in '96 challenge mode)

Rapid Results (same as Stream Struggle)

In A Spin

Attic Antics

Jelly Jitters (not the same as Jelly Jive)

Picnic Problems (not the same as '96, although I've said that enough)

Plate Hop (also on '96 pro challenge mode)



I'll try and get the Challenge and League courses for '96 as well.

The Ultimate Koopa

Challenge courses:

http://h1.ripway.com/ukmidis/Challenge(96).zip

Training Camp

Stamper Stress

Electric Energy

Jet Joust

Hammer Havoc

Banked Oval

Candle Chaos

Bubble Trouble

BBQ Burnoff

Cue Capers