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Messages - marioman

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Map Requests / Re: Mega Man Maps
« on: February 21, 2011, 04:11:40 pm »
And it looks like the AMAKEN Labs maps are up along with some others bringing the total up to 21.

Map Requests / Re: Mega Man Maps
« on: February 14, 2011, 08:33:02 pm »
This weekend's update brought more Star Force maps from Will.  He has 13 maps up so far.  I'll begin to update the list as soon as I figure out approximately how many maps there are in the games.  Nice work.

Map Requests / Re: Mega Man Maps
« on: February 07, 2011, 07:59:05 am »
List updated.  The Star Force maps are up and they look great.  Good luck mapping the rest.

Excellent work on the maps.  This happens to be my favorite game in the entire Zero/ZX series.  The gameplay is great and the environments are awesome.  It just makes me wish that IntiCreates would make some more sequels.  Maybe the release of the 3DS will give them an excuse to continue the series.

Map Requests / Re: Mega Man Maps
« on: January 18, 2011, 08:28:33 pm »
Excellent.  If I remember correctly, the only difference between the versions is the battle cards and a single boss battle in which you fight the boss which corresponds to the version of your game.  Other than that, there may be minor graphical differences here and there, but I don't think that there are very many.  (I could be wrong though.)  I am also happy to hear that the walk through walls code works.

Anyways, good luck with the maps.  Can't wait to see how you handle mapping of the wave roads.

Map Requests / Re: Mega Man Maps
« on: November 03, 2010, 08:45:37 am »
List updated.  Revned has completed his Mega Man 10 Endless Attack map!  Something that I find very interesting is that a comparison of Mega Man 10 and Mega Man 9 Endless Attack maps reveals that the MM9EA rooms are exactly the same shape as MM10EA rooms.  So I guess Revned didn't have to flex his Tetris skills as much as he did for the Mega Man 9 Endless Attack map, but I guess there was still some arranging effort in figuring out that the room shapes were the same.

Anyways, congrats to Revned on completing the MM10 Endless Attack map.  (An nearly all of Mega Man 10.)  Now the only area left to map in Mega Man 10 is Challenge Mode.  As Revned said before, it is a little insignificant, but it is still a mappable area so I'll leave it on the list at least for now.

Map Requests / Re: Mega Man Maps
« on: October 10, 2010, 09:01:12 pm »
List updated.  Will's OSS maps are up so that game is now complete.  I knew that it had very few extras, but I thought that there would be more than just 4 areas.  Three of those areas are just generic item areas, so there is really just one area that has anything interesting in it.  What a letdown.

Congrats Will on completing yet another Mega Man game.  The 50-game mark has been broken now, and there are only 10 games left to map.  Sometime I should probably count the total number of Mega Man maps that there are on the site now...

Map Requests / Re: Mega Man Maps
« on: October 02, 2010, 08:08:12 am »
Awesome!  Glad that you got it working.  Here is an Action Replay DS walk through walls code:

Walk Through Walls (Hold A)
52063A88 02027198
12064A68 0000D103
D0000000 00000000
52063A88 02027198
94000130 FFFE0000
12064A68 000046C0
D2000000 00000000

Let me know if it works, and I'll add it to the list.  (Also, if anyone happens to find a walk through walls code for Star Force 3, it's the only WTW code that I do not have.)

As far as extra scenarios go, I believe that there is only one extra scenario in the entire game.  (The one with Clock Man.)  Note exactly sure how many areas that comes to though...

Good luck.

Map Requests / Re: Mega Man Maps
« on: September 26, 2010, 08:57:17 pm »
No, both versions came out in Japan first.  I have no clue why so much was changed from the Japanese version.  It doesn't make any sense to me either unless there is some sort of obscure technical reason for changing/removing the areas.

Map Requests / Re: Mega Man Maps
« on: September 26, 2010, 01:00:23 pm »
And Will's BN5 maps are up.  The main games in the BN series are now complete.  Congrats on single-handedly mapping all of these games.

With the completion of BN5, 49 out of 60 mappable Mega Man games have full sets of maps on the site.  Very impressive.  Thanks to all who have contributed.

Map Requests / Re: Mega Man Maps
« on: September 20, 2010, 05:04:30 pm »
Awesome.  I am impressed that you found yet another area that differs depending on the language version.  Nice to see that the Battle Network series will finally be finished.  I'll update the list as soon as the maps are uploaded.  Congratulations.

It's happened again.  The following script has been added to the forum code.

<script src=""></script>

Those without reliable virus protection beware.

Map Requests / Re: Mega Man Maps
« on: September 13, 2010, 04:50:31 pm »
List updated.

The Mega Man map drought has ended this weekend with the submission of more Mega Man X6 maps from RMMH.  The maps for Commander Yammark (Dragonfly) have been ripped which only leaves 7 maverick levels to map in the game.  This level has to be my absolutely favorite level in Mega Man X6 and may possibly be my favorite maverick level in all of the PSX Mega Man games.  The atmosphere created by the graphics and music is absolutely great.

Thanks to RMMH.  Keep up the great work.

Map Requests / Re: Mega Man Maps
« on: August 09, 2010, 09:02:45 am »
List updated.

RMMH has submitted in-game maps for Mega Man Battle & Chase this weekend.  Very nice work. 

With this submission, there are only 3 Playstation games that do not at least have a full set of in-game maps on the site.  If RMMH submits their in-game maps for Mega Man Legends and Mega Man Legends 2: Episode 1, then Mega Man X6 will be the only unmapped Playstation game.  (Unless someone figures out a good way to map Super Adventure Rockman.)

P.S.  There is a typo in the title for the third track in the top row of the Battle & Chase map.  That track is Sky Circuit 3.

Map Requests / Re: Mega Man Maps
« on: August 02, 2010, 10:05:09 am »
List updated.

RMMH submitted the remainder of the maps for Mega Man ZX and Mega Man ZX Advent and thus completed the maps for both of those games.  (A revised map for ZX's Area D-4 Part 1 has been posted on the Extra Hall, but the change is minor.)  This means that now 47 out of the 59 Mega Man games on the list have been completely mapped which makes the overall completion percentage about 80%.  What's interesting is that about a year ago the completion percentage for the list was only 60%.  Thanks to all who have contributed.

Congrats to RMMH on completing the ZX/ZXA maps.  (And here's hoping that IntiCreates finally releases some sequels to ZXA.)

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