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Messages - Tropicon

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46
You've got some hard core taste in Dragon Quest there magicbay.  DS is out of the question for me.  As for Wii do you want raw maps?  You know it's impossible to make raw maps for Wii right?  Of course now that I think about it I've made maps for the only 2 Wii games I own.  Just what kind of maps are you looking for?

47
VGMaps Social Board / RE: I've never been in so much pain in my life. OW.
« on: February 20, 2009, 06:39:20 pm »
Heh, I'm always blowing out my hand, shoulder, wrist.  Usually because of too much time on the computer.  Don't you hate working with your non dominant hand?  I can barely use the mouse at all.

48
Map Requests / RE: Doom Games??
« on: February 20, 2009, 06:28:46 pm »
Actually the Doom games are exceedingly easy to map.  Just like with Zelda all you have to do is assemble and mark up the in game map.  And here's why I never did it:



http://www.classicdoom.com/doommaps.htm



That guy's site has all the Doom info you could ever possibly want.  He's also cornered the Doom market at GameFAQs.  It's why I did Hexen instead:



http://www.vgmapper.com/SysN64/H/Hexen.html

49
Map Gab / RE: Super Mario World
« on: February 19, 2009, 02:38:56 pm »
Everything dbarrier54 says makes me LOL.

50
Map Requests / RE: REQ: Shantae (GBC)
« on: February 02, 2009, 10:51:24 pm »
Well it looks like IGN beat me to it but I'll give a shot anyway.  Don't know where to begin so I'll just start mapping.

51
Map Gab / RE: Snes Simcity Maps??
« on: January 30, 2009, 09:30:39 am »
I finally got around to it.  All the Scenarios:

http://www.vgmapper.com/SysSNES/S/SimCity.html

52
Map Gab / RE: Snes Simcity Maps??
« on: January 25, 2009, 11:19:01 am »
Oh no, they're not so random.  There are 2000 fields not counting the scenarios.  Ouch.  Of course they're all just forests and rivers, only the scenarios come with cities.

53
Map Gab / RE: Blake Stone: Planet Strike Maps??
« on: January 25, 2009, 11:18:51 am »
Yes DarkWolf can handle these.

54
Map Gab / RE: Blake Stone: Planet Strike Maps??
« on: January 24, 2009, 02:04:04 pm »
Ooo a shooter.  I'll take a look at it.

55
Map Gab / RE: Snes Simcity Maps??
« on: January 24, 2009, 02:03:39 pm »
What exactly do you want mapped here?  The scenarios?  All other fields are randomly generated so they'll never look the same twice.

56
Map Requests / RE: Brain Lord (SNES)
« on: January 23, 2009, 05:37:15 pm »
Abell is done.  Never found the hidden room access.

57
Maps In Progress / RE: Paper Mario maps: .PNG to .JPG?
« on: January 23, 2009, 05:37:11 pm »
Don't think I ready to go as far as a new program.  I can't really do Ocarina of Time or Majora's Mask until I finish my Twilight Princess work, and that will take forever so I'll probably never get back to it.



Why does everybody hate the N64 Castlevanias?  I liked them.  How else are you gonna do a 3D Castlevania?



If you don't like gore I bet you stay far away from games like Doom.

58
Maps In Progress / RE: Paper Mario maps: .PNG to .JPG?
« on: January 20, 2009, 03:16:47 pm »
Oh come on, it's Castlevania 64!  That's Carrie at the beginning of the first level.



I made that with Cosmo Player.  It's the first thing I found when I looked for VRML viewers.  I'll look up Cinema 4D.  TR64 OpenGL sure is picky about it's "uCode", I still can't load Turok 3 because of it.  As for other games I lean more towards the odd ones.  I tried out Castlevania 64, Shadow Man, Aidyn Chronicles, Banjo-Kazooie (works great), Duke Nukem Zero Hour, and a bunch of others.



I did try out Majoras Mask and it worked fine but when I do Zelda maps I do them off the original in game maps not off screen captures.  I've already done some of Majoras Mask and Twilight Princess this way this way and all of Link to the Past.



Speaking of textures I can't seem to rip them, the thing just crashes.  What file extension would they be called anyway?  Also I don't know if Cosmo Player will like texture injections.  But I did just get it after all so I don't know that much about it yet.  I'll keep experimenting.

59
Mapping Tips/Guides / RE: Video Game Map Submission??
« on: January 19, 2009, 07:48:02 pm »
Sorry I can't do anything for DS.  I'll look into the Simcity stuff though, I'll put it on my list.

60
Maps In Progress / Paper Mario maps: .PNG to .JPG?
« on: January 19, 2009, 12:20:37 pm »
..... It works! This is awesome.  And I see what you meant by quite a bit of work.

Heh heh, does this look familiar to anyone?  You guys seem to love this series around here.

http://www.vgmapper.com/sysN64/CVexample.png


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